<?xml version="1.0" encoding="utf-8"?>
<!-- 
// ============================================================
// == X12 MUONLINE SERVER EMULATOR
// == www.muemu.tech
// == (C) 2021 MUEMU
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// == File is a part of MUEMU MuOnline Server files.
// ============================================================
//
// ### PentagramItemDrop::ServerElementRate::Server ### - Drop Rate of item of specified element per server (Code)
//	Index: Unique Index in the section, starts from 1
//	Code: Server Code of the server (corresponding to GameServer.ini settings)
//	FireDrop: Chance of drop of item with Fire Element
//	EarthDrop: Chance of drop of item with Earth Element
//	WindDrop: Chance of drop of item with Wind Element
//	DarknessDrop: Chance of drop of item with Darkness Element
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ Element Drop Settings is n/10000. Sum of all Drop Rates in a row must be equal to 10000
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// ### PentagramItemDrop::ItemDropRate::Monster ###
//	Index: Index of a Monster to drop item from (IGC_MonsterList.xml)
//	ItemCat1: Pentagram (1) item to drop, Category (ItemList.xml)
//	ItemIndex1: Pentagram (1) item to drop, Index (ItemList.xml)
//	SocketCount1: 0 ~ no Socket slots, 1 ~ up to one slot, 2 ~ up to two slots, 3 ~ up to three slots, 4 ~ up to four slots, 5 ~ up to five slots, 6 ~ Random Slot
//	DropRate1: Drop Rate for Item (1) - 0/1000000
//	ItemCat2: Pentagram (2) item to drop, Category
//	ItemIndex2: Pentagram (2) item to drop, Index
//	SocketCount2: 0 ~ no Socket slots, 1 ~ up to one slot, 2 ~ up to two slots, 3 ~ up to three slots, 4 ~ up to four slots, 5 ~ up to five slots, 6 ~ Random Slot
//	DropRate2: Drop Rate for Item (2) - 0/1000000
//	ItemCat3: Pentagram (3) item to drop, Category
//	ItemIndex3: Pentagram (3) item to drop, Index
//	SocketCount3: 0 ~ no Socket slots, 1 ~ up to one slot, 2 ~ up to two slots, 3 ~ up to three slots, 4 ~ up to four slots, 5 ~ up to five slots, 6 ~ Random Slot
//	DropRate3: Drop Rate for Item (3) - 0/1000000
//	ItemCat4: Pentagram (4) item to drop, Category
//	ItemIndex4: Pentagram (4) item to drop, Index
//	SocketCount4: 0 ~ no Socket slots, 1 ~ up to one slot, 2 ~ up to two slots, 3 ~ up to three slots, 4 ~ up to four slots, 5 ~ up to five slots, 6 ~ Random Slot
//	DropRate4: Drop Rate for Item (4) - 0/1000000
//	ItemCat5: Pentagram (5) item to drop, Category
//	ItemIndex5: Pentagram (5) item to drop, Index
//	SocketCount5: 0 ~ no Socket slots, 1 ~ up to one slot, 2 ~ up to two slots, 3 ~ up to three slots, 4 ~ up to four slots, 5 ~ up to five slots, 6 ~ Random Slot
//	DropRate5: Drop Rate for Item (5) - 0/1000000
//	ItemCat6: Pentagram (6) item to drop, Category
//	ItemIndex6: Pentagram (6) item to drop, Index
//	SocketCount6: 0 ~ no Socket slots, 1 ~ up to one slot, 2 ~ up to two slots, 3 ~ up to three slots, 4 ~ up to four slots, 5 ~ up to five slots, 6 ~ Random Slot
//	DropRate6: Drop Rate for Item (6) - 0/1000000
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ If sum of all DropRateX in a row is not equal to 10000 then it is possible that no item will be dropped
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ NOTE ~ ServerCode must match configuration of \Data\IGC_MapServerInfo.xml
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// ### PentagramItemDrop::SocketRate::Socket ### - rate of chance to drop Pentagram item with specified count of sockets
//	Count: Count of Sockets
//	OptionRate: SocketOpenRate, n/10000, total in column cannot exceed 10000
//	OpenSet: Unk, n/10000
//	SlotRate1: Chance of Pentagram item drop with 1 socket, n/10000
//	SlotRate2: Chance of Pentagram item drop with 2 socket, n/10000
//	SlotRate3: Chance of Pentagram item drop with 3 socket, n/10000
//	SlotRate4: Chance of Pentagram item drop with 4 socket, n/10000
//	SlotRate5: Chance of Pentagram item drop with 5 socket, n/10000
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ Each entry of same SocketCount represents different Pentagram sockets configuration and change to get it
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// STRICTLY NO COMMENTS INSIDE TAGS
-->

<PentagramItemDrop>
	<ServerElementRate>
		<Server Index="1" Code="0"  FireDrop="2000" WaterDrop="2000" EarthDrop="2000" WindDrop="2000" DarknessDrop="2000" /> <!-- Total must be equal to 10000 -->
		<Server Index="2" Code="12" FireDrop="2000" WaterDrop="2000" EarthDrop="2000" WindDrop="2000" DarknessDrop="2000" /> <!-- Total must be equal to 10000 -->
		<Server Index="3" Code="13" FireDrop="2000" WaterDrop="2000" EarthDrop="2000" WindDrop="2000" DarknessDrop="2000" /> <!-- Total must be equal to 10000 -->
		<Server Index="4" Code="14" FireDrop="2000" WaterDrop="2000" EarthDrop="2000" WindDrop="2000" DarknessDrop="2000" /> <!-- Total must be equal to 10000 -->
	</ServerElementRate>
	
	<SocketRate> <!-- NOTE ~ THIS FUNCTION IS ONLY FOR THE DROPMANAGER.XML SYSTEM -->
		<Socket Count="5" OpenRate="0"	  OpenSet="0"     SlotRate1="0"     SlotRate2="0"     SlotRate3="0"     SlotRate4="0"     SlotRate5="0" />
		<Socket Count="4" OpenRate="10"	  OpenSet="10000" SlotRate1="10000" SlotRate2="10000" SlotRate3="10000" SlotRate4="10000" SlotRate5="0" />
		<Socket Count="4" OpenRate="10"	  OpenSet="0"     SlotRate1="0"     SlotRate2="0"     SlotRate3="0"     SlotRate4="0"     SlotRate5="0" />
		<Socket Count="4" OpenRate="10"	  OpenSet="0"     SlotRate1="0"     SlotRate2="0"     SlotRate3="0"     SlotRate4="0"     SlotRate5="0" />
		<Socket Count="4" OpenRate="10"	  OpenSet="0"     SlotRate1="0"     SlotRate2="0"     SlotRate3="0"     SlotRate4="0"     SlotRate5="0" />
		<Socket Count="4" OpenRate="10"	  OpenSet="0"     SlotRate1="0"     SlotRate2="0"     SlotRate3="0"     SlotRate4="0"     SlotRate5="0" />
		<Socket Count="4" OpenRate="10"	  OpenSet="0"     SlotRate1="0"     SlotRate2="0"     SlotRate3="0"     SlotRate4="0"     SlotRate5="0" />
		<Socket Count="3" OpenRate="50"	  OpenSet="5000"  SlotRate1="10000" SlotRate2="10000" SlotRate3="6000"  SlotRate4="4000"  SlotRate5="0" />
		<Socket Count="3" OpenRate="50"	  OpenSet="3000"  SlotRate1="10000" SlotRate2="6000"  SlotRate3="10000" SlotRate4="4000"  SlotRate5="0" />
		<Socket Count="3" OpenRate="50"	  OpenSet="2000"  SlotRate1="10000" SlotRate2="6000"  SlotRate3="4000"  SlotRate4="10000" SlotRate5="0" />
		<Socket Count="3" OpenRate="50"	  OpenSet="0"	  SlotRate1="0"     SlotRate2="0"     SlotRate3="0"     SlotRate4="0"     SlotRate5="0" />
		<Socket Count="2" OpenRate="1000" OpenSet="10000" SlotRate1="10000" SlotRate2="4000"  SlotRate3="3000"  SlotRate4="3000"  SlotRate5="0" />
		<Socket Count="1" OpenRate="8940" OpenSet="10000" SlotRate1="10000" SlotRate2="0"     SlotRate3="0"     SlotRate4="0"     SlotRate5="0" />
	</SocketRate>
	
	<ItemDropRate> 
		<Monster Class="45"  ItemCat1="12" ItemIndex1="200" SocketCount1="6" DropRate1="100"  ItemCat2="12" ItemIndex2="201" SocketCount2="6" DropRate2="50"   ItemCat3="-1" ItemIndex3="-1"  SocketCount3="6" DropRate3="0"    ItemCat4="-1" ItemIndex4="-1"  SocketCount4="6" DropRate4="0"    ItemCat5="-1" ItemIndex5="-1"  SocketCount5="6" DropRate5="0"    ItemCat6="-1" ItemIndex6="-1"  SocketCount6="6" DropRate6="0"    Name="Bahamut" />
		<Monster Class="46"  ItemCat1="12" ItemIndex1="200" SocketCount1="6" DropRate1="100"  ItemCat2="12" ItemIndex2="201" SocketCount2="6" DropRate2="50"   ItemCat3="-1" ItemIndex3="-1"  SocketCount3="6" DropRate3="0"    ItemCat4="-1" ItemIndex4="-1"  SocketCount4="6" DropRate4="0"    ItemCat5="-1" ItemIndex5="-1"  SocketCount5="6" DropRate5="0"    ItemCat6="-1" ItemIndex6="-1"  SocketCount6="6" DropRate6="0"    Name="Vepar" />
		<Monster Class="47"  ItemCat1="12" ItemIndex1="200" SocketCount1="6" DropRate1="100"  ItemCat2="12" ItemIndex2="201" SocketCount2="6" DropRate2="50"   ItemCat3="-1" ItemIndex3="-1"  SocketCount3="6" DropRate3="0"    ItemCat4="-1" ItemIndex4="-1"  SocketCount4="6" DropRate4="0"    ItemCat5="-1" ItemIndex5="-1"  SocketCount5="6" DropRate5="0"    ItemCat6="-1" ItemIndex6="-1"  SocketCount6="6" DropRate6="0"    Name="Valkyrie" />
		<Monster Class="48"  ItemCat1="12" ItemIndex1="200" SocketCount1="6" DropRate1="100"  ItemCat2="12" ItemIndex2="201" SocketCount2="6" DropRate2="50"   ItemCat3="-1" ItemIndex3="-1"  SocketCount3="6" DropRate3="0"    ItemCat4="-1" ItemIndex4="-1"  SocketCount4="6" DropRate4="0"    ItemCat5="-1" ItemIndex5="-1"  SocketCount5="6" DropRate5="0"    ItemCat6="-1" ItemIndex6="-1"  SocketCount6="6" DropRate6="0"    Name="Lizard King" />
		<Monster Class="51"  ItemCat1="12" ItemIndex1="200" SocketCount1="6" DropRate1="100"  ItemCat2="12" ItemIndex2="201" SocketCount2="6" DropRate2="50"   ItemCat3="-1" ItemIndex3="-1"  SocketCount3="6" DropRate3="0"    ItemCat4="-1" ItemIndex4="-1"  SocketCount4="6" DropRate4="0"    ItemCat5="-1" ItemIndex5="-1"  SocketCount5="6" DropRate5="0"    ItemCat6="-1" ItemIndex6="-1"  SocketCount6="6" DropRate6="0"    Name="Great Bahamut" />
		<Monster Class="52"  ItemCat1="12" ItemIndex1="200" SocketCount1="6" DropRate1="100"  ItemCat2="12" ItemIndex2="201" SocketCount2="6" DropRate2="50"   ItemCat3="-1" ItemIndex3="-1"  SocketCount3="6" DropRate3="0"    ItemCat4="-1" ItemIndex4="-1"  SocketCount4="6" DropRate4="0"    ItemCat5="-1" ItemIndex5="-1"  SocketCount5="6" DropRate5="0"    ItemCat6="-1" ItemIndex6="-1"  SocketCount6="6" DropRate6="0"    Name="Silver Valkyrie" />
		<Monster Class="586" ItemCat1="12" ItemIndex1="144" SocketCount1="6" DropRate1="5000" ItemCat2="12" ItemIndex2="200" SocketCount2="6" DropRate2="1500" ItemCat3="12" ItemIndex3="201" SocketCount3="6" DropRate3="1250" ItemCat4="12" ItemIndex4="202" SocketCount4="6" DropRate4="1000" ItemCat5="12" ItemIndex5="203" SocketCount5="6" DropRate5="1000" ItemCat6="12" ItemIndex6="204" SocketCount6="6" DropRate6="1000" Name="Devilfairy" />
		<Monster Class="587" ItemCat1="12" ItemIndex1="144" SocketCount1="6" DropRate1="5000" ItemCat2="12" ItemIndex2="200" SocketCount2="6" DropRate2="1500" ItemCat3="12" ItemIndex3="201" SocketCount3="6" DropRate3="1250" ItemCat4="12" ItemIndex4="202" SocketCount4="6" DropRate4="1000" ItemCat5="12" ItemIndex5="203" SocketCount5="6" DropRate5="1000" ItemCat6="12" ItemIndex6="204" SocketCount6="6" DropRate6="1000" Name="Elemental Beast" />
		<Monster Class="588" ItemCat1="12" ItemIndex1="144" SocketCount1="6" DropRate1="5000" ItemCat2="12" ItemIndex2="200" SocketCount2="6" DropRate2="1500" ItemCat3="12" ItemIndex3="201" SocketCount3="6" DropRate3="1250" ItemCat4="12" ItemIndex4="202" SocketCount4="6" DropRate4="1000" ItemCat5="12" ItemIndex5="203" SocketCount5="6" DropRate5="1000" ItemCat6="12" ItemIndex6="204" SocketCount6="6" DropRate6="5000" Name="Elemental Knight" />
		<Monster Class="589" ItemCat1="12" ItemIndex1="144" SocketCount1="6" DropRate1="5000" ItemCat2="12" ItemIndex2="200" SocketCount2="6" DropRate2="1500" ItemCat3="12" ItemIndex3="201" SocketCount3="6" DropRate3="1250" ItemCat4="12" ItemIndex4="202" SocketCount4="6" DropRate4="1000" ItemCat5="12" ItemIndex5="203" SocketCount5="6" DropRate5="1000" ItemCat6="12" ItemIndex6="204" SocketCount6="6" DropRate6="1000" Name="Ubaid Devilfairy" />
		<Monster Class="590" ItemCat1="12" ItemIndex1="144" SocketCount1="6" DropRate1="5000" ItemCat2="12" ItemIndex2="200" SocketCount2="6" DropRate2="1500" ItemCat3="12" ItemIndex3="201" SocketCount3="6" DropRate3="1250" ItemCat4="12" ItemIndex4="202" SocketCount4="6" DropRate4="1000" ItemCat5="12" ItemIndex5="203" SocketCount5="6" DropRate5="1000" ItemCat6="12" ItemIndex6="204" SocketCount6="6" DropRate6="1000" Name="Ubaid Elemental Beast" />
		<Monster Class="591" ItemCat1="12" ItemIndex1="144" SocketCount1="6" DropRate1="5000" ItemCat2="12" ItemIndex2="200" SocketCount2="6" DropRate2="1500" ItemCat3="12" ItemIndex3="201" SocketCount3="6" DropRate3="1250" ItemCat4="12" ItemIndex4="202" SocketCount4="6" DropRate4="1000" ItemCat5="12" ItemIndex5="203" SocketCount5="6" DropRate5="1000" ItemCat6="12" ItemIndex6="204" SocketCount6="6" DropRate6="1000" Name="Ubaid Elemental Knight" />
		<Monster Class="592" ItemCat1="12" ItemIndex1="145" SocketCount1="6" DropRate1="5000" ItemCat2="12" ItemIndex2="151" SocketCount2="6" DropRate2="300"  ItemCat3="12" ItemIndex3="200" SocketCount3="6" DropRate3="2000" ItemCat4="12" ItemIndex4="201" SocketCount4="6" DropRate4="1750" ItemCat5="12" ItemIndex5="202" SocketCount5="6" DropRate5="1500" ItemCat6="12" ItemIndex6="203" SocketCount6="6" DropRate6="1500" Name="Undine" />
		<Monster Class="593" ItemCat1="12" ItemIndex1="145" SocketCount1="6" DropRate1="5000" ItemCat2="12" ItemIndex2="151" SocketCount2="6" DropRate2="300"  ItemCat3="12" ItemIndex3="200" SocketCount3="6" DropRate3="2000" ItemCat4="12" ItemIndex4="201" SocketCount4="6" DropRate4="1750" ItemCat5="12" ItemIndex5="202" SocketCount5="6" DropRate5="1500" ItemCat6="12" ItemIndex6="203" SocketCount6="6" DropRate6="1500" Name="Salamander" />
		<Monster Class="594" ItemCat1="12" ItemIndex1="145" SocketCount1="6" DropRate1="5000" ItemCat2="12" ItemIndex2="151" SocketCount2="6" DropRate2="300"  ItemCat3="12" ItemIndex3="200" SocketCount3="6" DropRate3="2000" ItemCat4="12" ItemIndex4="201" SocketCount4="6" DropRate4="1750" ItemCat5="12" ItemIndex5="202" SocketCount5="6" DropRate5="1500" ItemCat6="12" ItemIndex6="203" SocketCount6="6" DropRate6="1500" Name="Sylphid" />
		<Monster Class="595" ItemCat1="12" ItemIndex1="145" SocketCount1="6" DropRate1="5000" ItemCat2="12" ItemIndex2="151" SocketCount2="6" DropRate2="300"  ItemCat3="12" ItemIndex3="200" SocketCount3="6" DropRate3="2000" ItemCat4="12" ItemIndex4="201" SocketCount4="6" DropRate4="1750" ItemCat5="12" ItemIndex5="202" SocketCount5="6" DropRate5="1500" ItemCat6="12" ItemIndex6="203" SocketCount6="6" DropRate6="1500" Name="Gnome" />
		<Monster Class="596" ItemCat1="12" ItemIndex1="145" SocketCount1="6" DropRate1="5000" ItemCat2="12" ItemIndex2="151" SocketCount2="6" DropRate2="300"  ItemCat3="12" ItemIndex3="200" SocketCount3="6" DropRate3="2000" ItemCat4="12" ItemIndex4="201" SocketCount4="6" DropRate4="1750" ItemCat5="12" ItemIndex5="202" SocketCount5="6" DropRate5="1500" ItemCat6="12" ItemIndex6="203" SocketCount6="6" DropRate6="1500" Name="Hellraiser" />
		<Monster Class="608" ItemCat1="12" ItemIndex1="202" SocketCount1="6" DropRate1="1000" ItemCat2="12" ItemIndex2="203" SocketCount2="6" DropRate2="500"  ItemCat3="12" ItemIndex3="204" SocketCount3="6" DropRate3="500"  ItemCat4="12" ItemIndex4="205" SocketCount4="6" DropRate4="500"  ItemCat5="12" ItemIndex5="206" SocketCount5="6" DropRate5="50"   ItemCat6="12" ItemIndex6="207" SocketCount6="6" DropRate6="20"   Name="Debenter Devilfairy" />					
		<Monster Class="609" ItemCat1="12" ItemIndex1="202" SocketCount1="6" DropRate1="1000" ItemCat2="12" ItemIndex2="203" SocketCount2="6" DropRate2="500"  ItemCat3="12" ItemIndex3="204" SocketCount3="6" DropRate3="500"  ItemCat4="12" ItemIndex4="205" SocketCount4="6" DropRate4="500"  ItemCat5="12" ItemIndex5="206" SocketCount5="6" DropRate5="50"   ItemCat6="12" ItemIndex6="207" SocketCount6="6" DropRate6="20"   Name="Deventer Elemental Beast" />						
		<Monster Class="610" ItemCat1="12" ItemIndex1="202" SocketCount1="6" DropRate1="1000" ItemCat2="12" ItemIndex2="203" SocketCount2="6" DropRate2="500"  ItemCat3="12" ItemIndex3="204" SocketCount3="6" DropRate3="500"  ItemCat4="12" ItemIndex4="205" SocketCount4="6" DropRate4="500"  ItemCat5="12" ItemIndex5="206" SocketCount5="6" DropRate5="50"   ItemCat6="12" ItemIndex6="207" SocketCount6="6" DropRate6="20"   Name="Debenter Elemental Knight" />							
		<Monster Class="611" ItemCat1="12" ItemIndex1="208" SocketCount1="6" DropRate1="1000" ItemCat2="12" ItemIndex2="209" SocketCount2="6" DropRate2="1000" ItemCat3="12" ItemIndex3="210" SocketCount3="6" DropRate3="1000" ItemCat4="12" ItemIndex4="211" SocketCount4="6" DropRate4="1000" ItemCat5="12" ItemIndex5="144" SocketCount5="6" DropRate5="5000" ItemCat6="-1" ItemIndex6="-1"  SocketCount6="6" DropRate6="0"    Name="Sellihoden" />
		<Monster Class="612" ItemCat1="12" ItemIndex1="208" SocketCount1="6" DropRate1="1000" ItemCat2="12" ItemIndex2="209" SocketCount2="6" DropRate2="1000" ItemCat3="12" ItemIndex3="210" SocketCount3="6" DropRate3="1000" ItemCat4="12" ItemIndex4="211" SocketCount4="6" DropRate4="1000" ItemCat5="12" ItemIndex5="144" SocketCount5="6" DropRate5="5000" ItemCat6="-1" ItemIndex6="-1"  SocketCount6="6" DropRate6="0"    Name="Ukanva" />
		<Monster Class="613" ItemCat1="12" ItemIndex1="208" SocketCount1="6" DropRate1="1000" ItemCat2="12" ItemIndex2="209" SocketCount2="6" DropRate2="1000" ItemCat3="12" ItemIndex3="210" SocketCount3="6" DropRate3="1000" ItemCat4="12" ItemIndex4="211" SocketCount4="6" DropRate4="1000" ItemCat5="12" ItemIndex5="144" SocketCount5="6" DropRate5="5000" ItemCat6="-1" ItemIndex6="-1"  SocketCount6="6" DropRate6="0"    Name="Silla" />
		<Monster Class="614" ItemCat1="12" ItemIndex1="208" SocketCount1="6" DropRate1="1000" ItemCat2="12" ItemIndex2="209" SocketCount2="6" DropRate2="1000" ItemCat3="12" ItemIndex3="210" SocketCount3="6" DropRate3="1000" ItemCat4="12" ItemIndex4="211" SocketCount4="6" DropRate4="1000" ItemCat5="12" ItemIndex5="144" SocketCount5="6" DropRate5="5000" ItemCat6="-1" ItemIndex6="-1"  SocketCount6="6" DropRate6="0"    Name="Normus" />
		<Monster Class="615" ItemCat1="12" ItemIndex1="208" SocketCount1="6" DropRate1="1000" ItemCat2="12" ItemIndex2="209" SocketCount2="6" DropRate2="1000" ItemCat3="12" ItemIndex3="210" SocketCount3="6" DropRate3="1000" ItemCat4="12" ItemIndex4="211" SocketCount4="6" DropRate4="1000" ItemCat5="12" ItemIndex5="144" SocketCount5="6" DropRate5="5000" ItemCat6="-1" ItemIndex6="-1"  SocketCount6="6" DropRate6="0"    Name="Muff" />
		<Monster Class="670" ItemCat1="12" ItemIndex1="144" SocketCount1="6" DropRate1="5000" ItemCat2="12" ItemIndex2="209" SocketCount2="6" DropRate2="1500" ItemCat3="12" ItemIndex3="210" SocketCount3="6" DropRate3="1000" ItemCat4="12" ItemIndex4="211" SocketCount4="6" DropRate4="1000" ItemCat5="12" ItemIndex5="144" SocketCount5="6" DropRate5="5000" ItemCat6="-1" ItemIndex6="-1"  SocketCount6="6" DropRate6="0"    Name="Uruk Devil Fairy" />
		<Monster Class="671" ItemCat1="12" ItemIndex1="144" SocketCount1="6" DropRate1="5000" ItemCat2="12" ItemIndex2="209" SocketCount2="6" DropRate2="1500" ItemCat3="12" ItemIndex3="210" SocketCount3="6" DropRate3="1000" ItemCat4="12" ItemIndex4="211" SocketCount4="6" DropRate4="1000" ItemCat5="12" ItemIndex5="144" SocketCount5="6" DropRate5="5000" ItemCat6="-1" ItemIndex6="-1"  SocketCount6="6" DropRate6="0"    Name="Uruk Elemental Beast" />
		<Monster Class="672" ItemCat1="12" ItemIndex1="144" SocketCount1="6" DropRate1="5000" ItemCat2="12" ItemIndex2="209" SocketCount2="6" DropRate2="1500" ItemCat3="12" ItemIndex3="210" SocketCount3="6" DropRate3="1000" ItemCat4="12" ItemIndex4="211" SocketCount4="6" DropRate4="1000" ItemCat5="12" ItemIndex5="144" SocketCount5="6" DropRate5="5000" ItemCat6="-1" ItemIndex6="-1"  SocketCount6="6" DropRate6="0"    Name="Uruk Elemental Knight" />
		<Monster Class="713" ItemCat1="12" ItemIndex1="144" SocketCount1="6" DropRate1="5000" ItemCat2="12" ItemIndex2="209" SocketCount2="6" DropRate2="2000" ItemCat3="12" ItemIndex3="210" SocketCount3="6" DropRate3="1500" ItemCat4="12" ItemIndex4="211" SocketCount4="6" DropRate4="1500" ItemCat5="12" ItemIndex5="144" SocketCount5="6" DropRate5="5000" ItemCat6="-1" ItemIndex6="-1"  SocketCount6="6" DropRate6="0"    Name="Nars Devil Fairy" />
		<Monster Class="714" ItemCat1="12" ItemIndex1="144" SocketCount1="6" DropRate1="5000" ItemCat2="12" ItemIndex2="209" SocketCount2="6" DropRate2="2000" ItemCat3="12" ItemIndex3="210" SocketCount3="6" DropRate3="1500" ItemCat4="12" ItemIndex4="211" SocketCount4="6" DropRate4="1500" ItemCat5="12" ItemIndex5="144" SocketCount5="6" DropRate5="5000" ItemCat6="-1" ItemIndex6="-1"  SocketCount6="6" DropRate6="0"    Name="Nars Elemental Beast" />
		<Monster Class="715" ItemCat1="12" ItemIndex1="144" SocketCount1="6" DropRate1="5000" ItemCat2="12" ItemIndex2="209" SocketCount2="6" DropRate2="2000" ItemCat3="12" ItemIndex3="210" SocketCount3="6" DropRate3="1500" ItemCat4="12" ItemIndex4="211" SocketCount4="6" DropRate4="1500" ItemCat5="12" ItemIndex5="144" SocketCount5="6" DropRate5="5000" ItemCat6="-1" ItemIndex6="-1"  SocketCount6="6" DropRate6="0"    Name="Nars Elemental Knight" />
	</ItemDropRate>
</PentagramItemDrop>