<?xml version="1.0" encoding="utf-8"?>
<!-- 
// ============================================================
// == X12 MUONLINE SERVER EMULATOR
// == www.igcn.mu
// == www.muemu.tech
// == (C) 2019 IGC-Network | MUEMU (R)
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// == File is a part of MUEMU MuOnline Server files.
// ============================================================
//
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ IMPORTANT: The event must have its monsters defined only in IGC_DevilSquare_Classic_Monsters.xml
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// ### DevilSquare_Classic::Monster ###
//	EventLevel: Defines event level the spawn applies to, starts from 0
//	MapNumber: Map number to spawn the monsters at
//
// ### DevilSquare_Classic::Monster::Spawn ###
//	Index: Index of monster to spawn, refer to IGC_MonsterList.xml
//	Distance: Distance the monster is spawned from the defined start coordinated
//	StartX: The start X coordinate of monster spawn area, must be greater or equal StartY
//	StartY: The start Y coordinate of monster spawn area, must be lower or equal StartX
//	EndX: The End X coordinate of monster spawn area, must be greater or equal EndY
//	EndY: The End Y coordinate of monster spawn area, must be lower or equal EndX
//	Count: Count of monsters to spawn
//
// STRICTLY NO COMMENTS INSIDE TAGS 
-->

<DevilSquare_Classic>
	<Monster EventLevel="0" MapNumber="9"> <!-- Level 1 -->
		<Spawn Index="17" Distance="30" StartX="119" StartY="80" EndX="150" EndY="115" Dir="-1" Count="35" /> <!-- Cyclops -->
		<Spawn Index="15" Distance="30" StartX="119" StartY="80" EndX="150" EndY="115" Dir="-1" Count="35" /> <!-- Skeleton Archer -->
	</Monster>
	
	<Monster EventLevel="1" MapNumber="9"> <!-- Level 2 -->
		<Spawn Index="41" Distance="30" StartX="121" StartY="152" EndX="151" EndY="184" Dir="-1" Count="35" /> <!-- Death Cow -->
		<Spawn Index="37" Distance="30" StartX="121" StartY="152" EndX="151" EndY="184" Dir="-1" Count="35" /> <!-- Devil -->
	</Monster>
	
	<Monster EventLevel="2" MapNumber="9"> <!-- Level 3 -->
		<Spawn Index="294" Distance="30" StartX="49" StartY="138" EndX="79" EndY="173" Dir="-1" Count="35" /> <!-- Ax Warrior -->
		<Spawn Index="60" Distance="30" StartX="49" StartY="138" EndX="79" EndY="173" Dir="-1" Count="35" /> <!-- Bloody Wolf -->
	</Monster>
	
	<Monster EventLevel="3" MapNumber="9"> <!-- Level 4 -->
		<Spawn Index="290" Distance="30" StartX="53" StartY="74" EndX="83" EndY="109" Dir="-1" Count="35" /> <!-- Lizard Warrior -->
		<Spawn Index="57" Distance="30" StartX="53" StartY="74" EndX="83" EndY="109" Dir="-1" Count="35" /> <!-- Iron Wheel -->
	</Monster>
	
	<Monster EventLevel="4" MapNumber="32"> <!-- Level 5 -->
		<Spawn Index="573" Distance="30" StartX="120" StartY="80" EndX="150" EndY="115" Dir="-1" Count="35" /> <!-- Crypta -->
		<Spawn Index="574" Distance="30" StartX="120" StartY="80" EndX="150" EndY="115" Dir="-1" Count="35" /> <!-- Crypos -->
	</Monster>
	
	<Monster EventLevel="5" MapNumber="32"> <!-- Level 6 -->
		<Spawn Index="449" Distance="30" StartX="122" StartY="152" EndX="151" EndY="184" Dir="-1" Count="35" /> <!-- Blaze Napin -->
		<Spawn Index="575" Distance="30" StartX="122" StartY="152" EndX="151" EndY="184" Dir="-1" Count="35" /> <!-- Condra -->
	</Monster>
	
	<Monster EventLevel="6" MapNumber="32"> <!-- Level 7 -->
		<Spawn Index="573" Distance="30" StartX="50" StartY="138" EndX="79" EndY="173" Dir="-1" Count="35" /> <!-- Crypta -->
		<Spawn Index="574" Distance="30" StartX="50" StartY="138" EndX="79" EndY="173" Dir="-1" Count="35" /> <!-- Crypos -->
	</Monster>
</DevilSquare_Classic>