<?xml version="1.0" encoding="utf-8"?>
<!--
// ============================================================
// == X12 MUONLINE SERVER EMULATOR
// == www.igcn.mu
// == www.muemu.tech
// == (C) 2019 IGC-Network | MUEMU (R)
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// == File is a part of MUEMU MuOnline Server files.
// ============================================================
//
//===================================================================================
// Description: Item upgrade (via jewels) configuration
//===================================================================================
-->
<itemupgradejewels>
	<!--
	type:	Item category (IGC_ItemList.xml)
	index:	Item index in category (IGC_ItemList.xml)
	rate:	Default rate for success upgrade (N/10000)
	-->
	<!-- Jewel of Bless -->
	<jewel type="14" index="13" rate="10000">
		<rules>
			<level min="0" max="6" />
			<rank excellent="1" ancient="1" socket="1" />
		</rules>
		<!--
		type:		Modifier for change rate
		{
			Luck:		0
			Excellent:	1 (Not work with wings)
			Ancient:	2 (Not work with wings)
			Socket:		3 (Not work with wings)
			Level:		4 (Warning! If this is activated need add next tag: level="N", N = target item level 0~15)
			Option:		5 (Warning! If this is activated need add next tag: option="N", N = target item option 0~7)
		}
		-->
		<ratechange type="0" increase="0" decrease="0" /> 			<!-- Luck (+20%) -->
		<ratechange type="1" increase="0" decrease="0" /> 			<!-- Excellent (-2%) -->
		<ratechange type="2" increase="0" decrease="0" /> 			<!-- Ancient (-4%) -->
		<ratechange type="3" increase="0" decrease="0" /> 			<!-- Socket (-6%) -->
	</jewel>

	<!-- Jewel of Soul -->
	<jewel type="14" index="14" rate="8000">
		<rules>
			<level min="0" max="9" />
			<rank excellent="1" ancient="1" socket="1" />
		</rules>
		<ratechange type="0" increase="2000" decrease="0" /> 			<!-- Luck (+20%) -->
		<ratechange type="1" increase="0" decrease="200" /> 			<!-- Excellent (-2%) -->
		<ratechange type="2" increase="0" decrease="400" /> 			<!-- Ancient (-4%) -->
		<ratechange type="3" increase="0" decrease="600" /> 			<!-- Socket (-6%) -->
		<ratechange type="4" level="6" increase="0" decrease="100" /> 	<!-- Level 6->7 (-1%) -->
		<ratechange type="4" level="7" increase="0" decrease="200" /> 	<!-- Level 7->8 (-2%) -->
		<ratechange type="4" level="8" increase="0" decrease="300" /> 	<!-- Level 8->9 (-3%) -->
	</jewel>

	<!-- Jewel of Life -->
	<jewel type="14" index="16" rate="8000">
		<rules>
			<rank excellent="1" ancient="1" socket="1" />
		</rules>
		<ratechange type="0" increase="2000" decrease="0" /> 			<!-- Luck (+20%) -->
		<ratechange type="1" increase="0" decrease="200" /> 			<!-- Excellent (-2%) -->
		<ratechange type="2" increase="0" decrease="400" /> 			<!-- Ancient (-4%) -->
		<ratechange type="3" increase="0" decrease="600" /> 			<!-- Socket (-6%) -->
		<ratechange type="5" option="7" increase="0" decrease="100" />	<!-- Option 7 (-1%) -->
	</jewel>

	<!-- Jewel of Harmony -->
	<jewel type="14" index="42" rate="8000">
		<rules>
			<rank excellent="1" ancient="1" socket="1" />
		</rules>
		<ratechange type="0" increase="2000" decrease="0" /> 			<!-- Luck (+20%) -->
		<ratechange type="1" increase="0" decrease="200" /> 			<!-- Excellent (-2%) -->
		<ratechange type="2" increase="0" decrease="400" /> 			<!-- Ancient (-4%) -->
		<ratechange type="3" increase="0" decrease="600" />  			<!-- Socket (-6%) -->
	</jewel>

</itemupgradejewels>