<?xml version="1.0" encoding="utf-8"?>
<!-- 
// ============================================================
// == X12 MUONLINE SERVER EMULATOR
// == www.igcn.mu
// == www.muemu.tech
// == (C) 2019 IGC-Network | MUEMU (R)
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// == File is a part of MUEMU MuOnline Server files.
// ============================================================
//
// ### ChaosCastleSurvival ###
//	Enable: Disables or Enables the event, 0/1
//	MinPlayer: Minimum players participating the event to start it
//	Minimum level of player to enter the event
//	ExpMultiplier: General experience multiplier, float
//
// ### ChaosCastleSurvival::Time ###
//	StartIn: Announcement appearance, time to start the event (minutes)
//	Duration: Event duration time (minutes)
//	TownSpawn: Time to teleport from event map after finished event (minutes)
//	Notify: Time to display notification on all sub servers (minutes)
//
// ### ChaosCastleSurvival::Tournament ### - day of a month, must be six in a row
//	EliminationOne: Day of a month, elimination (Stage 1)
//	EliminationTwo: Day of a month, elimination (Stage 2)
//	EliminationThree: Day of a month, elimination (Stage 3)
//	SemiFinalOne: Day of a month, semi-final (Stage 1)
//	SemiFinalTwo: Day of a month, semi-final (Stage 2)
//	Final: Day of a month, final
//
// ### ChaosCastleSurvival::RewardRate ###
//	FinalAward: Awards the finals winner with wings item, 0/1 - Item Cat: 12, Item Index: 266
//
// ### ChaosCastleSurvival::SingleBattle ### - sum of JoC, JoL and SetItem must be equal to 100
//	JewelOfCreation: Chance of drop of Jewel of Creation for a winner of a single battle, 0-100%
//	JoL: Chance of drop of Jewel of Life for a winner of a single battle, 0-100%
//	SetItem: Chance of drop of Set Item (Ancient) for a winner of a single battle, 0-100%
//
// ### ChaosCastleSurvival::Gifts ### - monster may drop a gift item up to 6 at a time based on below rates
//	First: Chance for a gift drop from a monster, n/100
//	Second: Chance for a gift drop from a monster, n/100
//	Third: Chance for a gift drop from a monster, n/100
//	Fourth: Chance for a gift drop from a monster, n/100
//	Fifth: Chance for a gift drop from a monster, n/100
//	Sixth: Chance for a gift drop from a monster, n/100
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ Reward selection depends from an event stage:
//~~	Elimination: 14,254
//~~	Semi-Finals: 14,256
//~~	Final: 14,257
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// ### ChaosCastleSurvival::FinalAward ###
//	Cat: Category of the item, refer to IGC_itemList.xml
//	Index: Index of the item, refer to IGC_itemList.xml
//	Level: Level of final reward item, 0-15
//	Durability: Durability of the item, 0-255
//	Skill: Sets Skill for final reward, 0/1
//	Luck: Sets Luck for final reward item, 0/1
//	Option: Sets option for the final reward item, 0-7
//	Exc:
//		-1: No exc option
//		-2: Random count of random options (based on rates from IGC_ExcellentOptions.xml)
//		-3;X: Specified count of random options, the 'X' defines count of excellent options, max 9 (options selection based on rates from IGC_ExcellentOptions.xml)
//		X;X;X;X;X;X;X;X;X: Defined excellent options, the 'X' is excellent option ID based on IGC_ExcellentOptions.xml, maximum 9 options can be defined
//	Duration: Time after which item will expire, seconds
//
// ### ChaosCastleSurvival::EventSchedule::Start ### - Final stage can be set only once
//	Hour: Start Hour (0-23)
//	Minute: Start Minute (0-59)
//	Stage1: Battle Stage Type1, if elimination set 1 
//	Stage2: Battle Stage Type2, if semi-final set 2
//	Stage3: Battle Stage Type3, if final set 3
//
// STRICTLY NO COMMENTS INSIDE TAGS
-->

<ChaosCastleSurvival Enable="1" MinPlayer="2" MinLevel="280" ExpMultiplier="1.0">
	<Time StartIn="5" Duration="10" TownSpawn="1" Notify="10" />
	<TournamentCycleDay EliminationOne="16" EliminationTwo="17" EliminationThree="18" SemiFinalOne="19" SemiFinalTwo="20" Final="21" />

	<RewardRate FinalAward="1">
		<Gift First="30" Second="45" Third="60" Fourth="75" Fifth="90" Sixth="100" />
		<FinalAward Cat="13" Index="276" Level="0" Durability="0" Skill="0" Luck="0" Option="0" Exc="-1" Duration="0" />
	</RewardRate>
	
	<EventSchedule>
		<Start Hour="1"  Minute="0"	 Stage1="1" Stage2="2" Stage3="0" />
		<Start Hour="2"  Minute="0"	 Stage1="1" Stage2="2" Stage3="0" />
		<Start Hour="3"  Minute="30" Stage1="1" Stage2="2" Stage3="0" />
		<Start Hour="4"  Minute="0"	 Stage1="1" Stage2="2" Stage3="0" />
		<Start Hour="5"  Minute="0"	 Stage1="1" Stage2="2" Stage3="0" />
		<Start Hour="6"  Minute="0"	 Stage1="1" Stage2="2" Stage3="0" />
		<Start Hour="7"  Minute="0"	 Stage1="1" Stage2="2" Stage3="0" />
		<Start Hour="8"  Minute="0"	 Stage1="1" Stage2="2" Stage3="3" />
		<Start Hour="9"  Minute="0"	 Stage1="1" Stage2="2" Stage3="0" />
		<Start Hour="10" Minute="0"	 Stage1="1" Stage2="2" Stage3="0" />
		<Start Hour="11" Minute="0"	 Stage1="1" Stage2="2" Stage3="0" />
		<Start Hour="12" Minute="0"	 Stage1="1" Stage2="2" Stage3="0" />
		<Start Hour="13" Minute="0"	 Stage1="1" Stage2="2" Stage3="0" />
		<Start Hour="14" Minute="0"	 Stage1="1" Stage2="2" Stage3="0" />
		<Start Hour="15" Minute="0"	 Stage1="1" Stage2="2" Stage3="0" />
		<Start Hour="16" Minute="0"	 Stage1="1" Stage2="2" Stage3="0" />
		<Start Hour="17" Minute="0"	 Stage1="1" Stage2="2" Stage3="0" />
		<Start Hour="18" Minute="0"	 Stage1="1" Stage2="2" Stage3="0" />
		<Start Hour="19" Minute="0"	 Stage1="1" Stage2="2" Stage3="0" />
		<Start Hour="20" Minute="0"	 Stage1="1" Stage2="2" Stage3="0" />
		<Start Hour="21" Minute="35" Stage1="1" Stage2="2" Stage3="0" />
		<Start Hour="22" Minute="0"	 Stage1="1" Stage2="2" Stage3="0" />
		<Start Hour="23" Minute="0"	 Stage1="1" Stage2="2" Stage3="0" />
		<Start Hour="0"  Minute="0"	 Stage1="1" Stage2="2" Stage3="0" />
	</EventSchedule>
</ChaosCastleSurvival>