<?xml version="1.0" encoding="utf-8"?>
<!-- 
// ============================================================
// == X12 MUONLINE SERVER EMULATOR
// == www.muemu.tech
// == (C) 2020 MUEMU
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// == File is a part of MUEMU MuOnline Server files.
// ============================================================
//
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ Updating values display requires editing ExcellentCommonOption_eng.bmd and ExcellentWingOption_eng.bmd
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// ### ExcellentOptions::Common::Option ###
//	ID: Unique ID of the Excellent option
//	Number: Number of the option
//	Operator: Operator of option effect behavior
//		1: Addition (+)
//		2: Bultiplication (*) by Percentage (%) 
//		3: Division (/) by Level/20
//		4: Division (/) by Life
//		5: Division by Mana
//		6: Increase per Level
//		100: Use of formula, see FormulaID description for details
//
//	Value: Value of the option
//	FormulaID: ID of formula from FormulaData.xml (ExcellentOption section)
//	ItemKindA_1: ItemKindA the option applies to (ItemList.xml), -1 if not applies
//	ItemKindA_2: ItemKindA the option applies to (ItemList.xml), -1 if not applies
//	ItemKindA_3: ItemKindA the option applies to (ItemList.xml), -1 if not applies
//	Rate: Chance of getting specified option, n/10000
//	Name: Name of the option (used for in-file description purpose only)
//
// ### ExcellentOptions::CommonOptionEffect::Option ###
//	ID: Unique option number (ID)
//	Etc: Option effect type (Side)
//		0: None
//		1: Increases the amount of Zen acquired for hunting monsters
//
//	Rate: Option Effect type (Rate)
//		0: None
//		1: Increase Excellent Damage Chance
//		2: Increase Critical Damage Chance
//		3: Wing Ignore Defense
//		4: Wing HP Recovery
//		5: Wing Mana Recovery
//		6: Wing Return Damage
//		7: Wing Double Damage
//
//	Attack: Option Effect type (Attack)
//		0: None
//		1: Damage increase
//		2: Attack speed increase
//		3: Damage increase
//		4: Reflect Damage Increase
//
//	Defense: Option effect type (Defense)
//		0: None
//		1: Damage Decrease
//		2: Defense Success Rate increase
//
//	Life: Option effect type (Life)
//		0: None
//		1: Obtains Life when monster is killed
//		2: Increase Maximum Life
//
//	Mana: Option effect type (Mana)
//		0: None
//		1: Obtains Mana when monster is killed
//		2: Increase Maximum Mana
//
//	Skill: Option effect type (Skill)
//		0: None
//		1: BP Increase
//		2: Command Increase
//
// ### ExcellentOptions::Wings::Option ###
//	ID: Unique ID of the Excellent option
//	Number: Number of the option
//	Operator: 
//	Value: Value of the option
//	FormulaID: ID of formula from IGC_FormulaData.xml (ExcellentOption section)
//	ItemKindA: ItemKindA the option applies to (ItemList.xml), -1 if not applies
//	ItemKindB: ItemKindB the option applies to (ItemList.xml), -1 if not applies
//	Rate: Chance of getting specified option, n/10000
//	Name: Name of the option (used for in-file description purpose only)
//
// ### ExcellentOptions::WingOptionEffect::Option ###
//	ID: Unique option number (ID)
//	Etc: Option effect type (Side)
//		0: None
//		1: Increases the amount of Zen acquired for hunting monsters
//
//	Rate: Option Effect type (Rate)
//		0: None
//		1: Increase Excellent Damage Chance
//		2: Increase Critical Damage Chance
//		3: Wing Ignore Defense
//		4: Wing HP Recovery
//		5: Wing Mana Recovery
//		6: Wing Return Damage
//		7: Wing Double Damage
//
//	Attack: Option Effect type (Attack)
//		0: None
//		1: Damage increase
//		2: Attack speed increase
//		3: Damage increase
//		4: Reflect Damage Increase
//
//	Defense: Option effect type (Defense)
//		0: None
//		1: Damage Decrease
//		2: Defense Success Rate increase
//
//	Life: Option effect type (Life)
//		0: None
//		1: Obtains Life when monster is killed
//		2: Increase Maximum Life
//
//	Mana: Option effect type (Mana)
//		0: None
//		1: Obtains Mana when monster is killed
//		2: Increase Maximum Mana
//
//	Skill: Option effect type (Skill)
//		0: None
//		1: BP Increase
//		2: Command Increase
//
// ### ExcellentOptions::OptionDropRate::Common ### - drop rate control of common excellent options
//	A: The 'A' kind of the item - refer to itemList.xml
//	One: Chance to drop item with one excellent option
//	Two: Chance to drop item with two excellent options
//	Three: Chance to drop item with three excellent options
//	Four: Chance to drop item with four excellent options
//	Five: Chance to drop item with five excellent options
//	Six: Chance to drop item with six excellent options
//	Seven: Chance to drop item with seven excellent options
//	Eight: Chance to drop item with eight excellent options
//	Nine: Chance to drop item with nine excellent options
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ Sum of all drop rate attributes must be equal to 10000 per row
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// ### ExcellentOptions::OptionDropRate::Wing::Kind ### - drop rate control of common excellent options
//	A: The 'A' kind of the item - refer to itemList.xml
//	B: The 'B' kind of the item - refer to itemList.xml
//	One: Chance to drop item with one excellent option
//	Two: Chance to drop item with two excellent options
//	Three: Chance to drop item with three excellent options
//	Four: Chance to drop item with four excellent options
//	Five: Chance to drop item with five excellent options
//	Six: Chance to drop item with six excellent options
//	Seven: Chance to drop item with seven excellent options
//	Eight: Chance to drop item with eight excellent options
//	Nine: Chance to drop item with nine excellent options
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ Sum of all drop rate attributes must be equal to 10000 per row
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// STRICTLY NO COMMENTS INSIDE TAGS 
-->

<ExcellentOptions>
	<Common> <!-- Common excellent options -->
		<Option ID="0" 	Number="0" Operator="2"   Value="10" FormulaID="-1" ItemKindA_1="1"  ItemKindA_2="2"   ItemKindA_3="14" Rate="5000" Name="Increase Excellent Damage Chance by %d%%" />
		<Option ID="1" 	Number="1" Operator="3"   Value="1"  FormulaID="-1" ItemKindA_1="1"  ItemKindA_2="2"   ItemKindA_3="-1" Rate="5000" Name="%s increases by %d every 20Lv" />
		<Option ID="2" 	Number="2" Operator="2"   Value="2"  FormulaID="-1" ItemKindA_1="1"  ItemKindA_2="2"   ItemKindA_3="-1" Rate="5000" Name="%s increases by %d%%" />
		<Option ID="3" 	Number="3" Operator="1"   Value="7"  FormulaID="-1" ItemKindA_1="1"  ItemKindA_2="2"   ItemKindA_3="14" Rate="5000" Name="Increase %d Attack (Wizardry) speed" />
		<Option ID="4" 	Number="4" Operator="4"   Value="8"  FormulaID="-1" ItemKindA_1="1"  ItemKindA_2="2"   ItemKindA_3="14" Rate="5000" Name="Obtains (Life/%d) when monster is killed" />
		<Option ID="5" 	Number="5" Operator="5"   Value="8"  FormulaID="-1" ItemKindA_1="1"  ItemKindA_2="2"   ItemKindA_3="14" Rate="5000" Name="Obtains (Mana/%d) when monster is killed" />
		<Option ID="6" 	Number="6" Operator="100" Value="0"  FormulaID="0"  ItemKindA_1="14" ItemKindA_2="-1"  ItemKindA_3="-1" Rate="5000" Name="%s increases by %.1f every 20Lv" />
		<Option ID="7" 	Number="7" Operator="100" Value="1"  FormulaID="1"  ItemKindA_1="14" ItemKindA_2="-1"  ItemKindA_3="-1" Rate="5000" Name="Increased by %s %d" />
		<Option ID="8" 	Number="0" Operator="2"   Value="4"  FormulaID="-1" ItemKindA_1="3"  ItemKindA_2="4"   ItemKindA_3="-1" Rate="5000" Name="Increase Maximum Life by %d%%" />
		<Option ID="9" 	Number="1" Operator="2"   Value="4"  FormulaID="-1" ItemKindA_1="3"  ItemKindA_2="4"   ItemKindA_3="-1" Rate="5000" Name="Increase Maximum Mana by %d%%" />
		<Option ID="10" Number="2" Operator="2"   Value="4"  FormulaID="-1" ItemKindA_1="3"  ItemKindA_2="4"   ItemKindA_3="-1" Rate="5000" Name="Decreases Damage by %d%%" />
		<Option ID="11" Number="3" Operator="2"   Value="5"  FormulaID="-1" ItemKindA_1="3"  ItemKindA_2="4"   ItemKindA_3="15" Rate="5000" Name="Reflect Damage increase by %d%%" />
		<Option ID="12" Number="4" Operator="2"   Value="10" FormulaID="-1" ItemKindA_1="3"  ItemKindA_2="4"   ItemKindA_3="15" Rate="5000" Name="Increases Defense Success Rate by %d%%" />
		<Option ID="13" Number="5" Operator="1"   Value="30" FormulaID="-1" ItemKindA_1="3"  ItemKindA_2="4"   ItemKindA_3="-1" Rate="5000" Name="Increases the amount of Zen acquired for hunting monsters by %d%%" />
		<Option ID="14" Number="6" Operator="100" Value="2"  FormulaID="2"  ItemKindA_1="15" ItemKindA_2="-1"  ItemKindA_3="-1" Rate="5000" Name="Increase Maximum Life by %d" />
		<Option ID="15" Number="7" Operator="100" Value="3"  FormulaID="3"  ItemKindA_1="15" ItemKindA_2="-1"  ItemKindA_3="-1" Rate="5000" Name="Increase Maximum Mana by %d" />
		<Option ID="16" Number="8" Operator="100" Value="4"  FormulaID="4"  ItemKindA_1="15" ItemKindA_2="-1"  ItemKindA_3="-1" Rate="5000" Name="Decreases Damage by %d" />
		<Option ID="17" Number="9" Operator="100" Value="5"  FormulaID="5"  ItemKindA_1="15" ItemKindA_2="-1"  ItemKindA_3="-1" Rate="5000" Name="Increases the amount of Zen acquired for hunting monsters by %d%%" />
	</Common>
	
	<CommonOptionEffect>
		<Option ID="0" Etc="0" Rate="1" Attack="0" Defense="0" Life="0" Mana="0" Skill="0" /> 
		<Option ID="1" Etc="0" Rate="0" Attack="1" Defense="0" Life="0" Mana="0" Skill="0" /> 
		<Option ID="2" Etc="0" Rate="0" Attack="1" Defense="0" Life="0" Mana="0" Skill="0" /> 
		<Option ID="3" Etc="0" Rate="0" Attack="2" Defense="0" Life="0" Mana="0" Skill="0" /> 
		<Option ID="4" Etc="0" Rate="0" Attack="0" Defense="0" Life="1" Mana="0" Skill="0" /> 
		<Option ID="5" Etc="0" Rate="0" Attack="0" Defense="0" Life="0" Mana="1" Skill="0" /> 
		<Option ID="6" Etc="0" Rate="0" Attack="1" Defense="0" Life="0" Mana="0" Skill="0" /> 
		<Option ID="7" Etc="0" Rate="0" Attack="1" Defense="0" Life="0" Mana="0" Skill="0" /> 
		<Option ID="8" Etc="0" Rate="0" Attack="0" Defense="0" Life="2" Mana="0" Skill="0" /> 
		<Option ID="9" Etc="0" Rate="0" Attack="0" Defense="0" Life="0" Mana="2" Skill="0" /> 
		<Option ID="10" Etc="0" Rate="0" Attack="0" Defense="1" Life="0" Mana="0" Skill="0" />
		<Option ID="11" Etc="0" Rate="0" Attack="3" Defense="0" Life="0" Mana="0" Skill="0" />
		<Option ID="12" Etc="0" Rate="0" Attack="0" Defense="2" Life="0" Mana="0" Skill="0" />
		<Option ID="13" Etc="1" Rate="0" Attack="0" Defense="0" Life="0" Mana="0" Skill="0" />
		<Option ID="14" Etc="0" Rate="0" Attack="0" Defense="0" Life="3" Mana="0" Skill="0" />
		<Option ID="15" Etc="0" Rate="0" Attack="0" Defense="0" Life="0" Mana="3" Skill="0" />
		<Option ID="16" Etc="0" Rate="0" Attack="0" Defense="3" Life="0" Mana="0" Skill="0" />
		<Option ID="17" Etc="1" Rate="0" Attack="0" Defense="0" Life="0" Mana="0" Skill="0" />
	</CommonOptionEffect>
	
	<Wings>
	<!-- The 2nd Wings options -->
		<Option ID="0" Number="1" Operator="1" Value="5" FormulaID="-1" ItemKindA="6" ItemKindB="24" Rate="2000" Name="Increase %d Attack (Wizardry) speed" />
		<Option ID="1" Number="2" Operator="1" Value="50" FormulaID="-1" ItemKindA="6" ItemKindB="24" Rate="2000" Name="Increase Maximum AG by %d" />
		<Option ID="2" Number="3" Operator="2" Value="3"  FormulaID="-1" ItemKindA="6" ItemKindB="24" Rate="2000" Name="Increase chance of True Damage by %d%%" />
		<Option ID="3" Number="4" Operator="6" Value="50" FormulaID="-1" ItemKindA="6" ItemKindB="24" Rate="2000" Name="Increases Mana by %d" />
		<Option ID="4" Number="5" Operator="6" Value="50" FormulaID="-1" ItemKindA="6" ItemKindB="24" Rate="2000" Name="Increases Life by %d" />
		
	<!-- The 3rd Wings options -->
		<Option ID="5" Number="2" Operator="2" Value="5" FormulaID="-1" ItemKindA="6" ItemKindB="25" Rate="2500" Name="Increase chance of Fully Recovering Mana by %d%%" />
		<Option ID="6" Number="3" Operator="2" Value="5" FormulaID="-1" ItemKindA="6" ItemKindB="25" Rate="2500" Name="Increase chance of Fully Recovering Life by %d%%" />
		<Option ID="7" Number="4" Operator="2" Value="5" FormulaID="-1" ItemKindA="6" ItemKindB="25" Rate="2500" Name="Increase chance to return incoming damage by %d%%" />
		<Option ID="8" Number="5" Operator="2" Value="5" FormulaID="-1" ItemKindA="6" ItemKindB="25" Rate="2500" Name="Increase chance of True Damage by %d%%" />
	
	<!-- Cape of Lord options -->
		<Option ID="9"  Number="2" Operator="6" Value="10" FormulaID="-1" ItemKindA="6" ItemKindB="26" Rate="2500" Name="Increase Command by %d" />
		<Option ID="10" Number="3" Operator="2" Value="3"  FormulaID="-1" ItemKindA="6" ItemKindB="26" Rate="2500" Name="Increase chance of True Damage by %d%%" />
		<Option ID="11" Number="4" Operator="6" Value="50" FormulaID="-1" ItemKindA="6" ItemKindB="26" Rate="2500" Name="Increases Mana by %d" />
		<Option ID="12" Number="5" Operator="6" Value="50" FormulaID="-1" ItemKindA="6" ItemKindB="26" Rate="2500" Name="Increases Life by %d" />
	
	<!-- Cape of Fighter options -->
		<Option ID="13" Number="3" Operator="2" Value="3"  FormulaID="-1" ItemKindA="6" ItemKindB="27" Rate="3333" Name="Increase chance of True Damage by %d%%" />
		<Option ID="14" Number="4" Operator="6" Value="50" FormulaID="-1" ItemKindA="6" ItemKindB="27" Rate="3333" Name="Increases Mana by %d" />
		<Option ID="15" Number="5" Operator="6" Value="50" FormulaID="-1" ItemKindA="6" ItemKindB="27" Rate="3334" Name="Increases Life by %d" />
	
	<!-- Monster Wings aka 2.5 level options -->
		<Option ID="16" Number="4" Operator="2" Value="5" FormulaID="-1" ItemKindA="6" ItemKindB="28" Rate="5000" Name="Increase chance of Fully Recovering Life by %d%%" />
		<Option ID="17" Number="5" Operator="2" Value="3" FormulaID="-1" ItemKindA="6" ItemKindB="28" Rate="5000" Name="Increase chance of True Damage by %d%%" />
	
	<!-- Wings of Conqueror options -->
		<Option ID="18" Number="2" Operator="2" Value="5" FormulaID="-1" ItemKindA="6" ItemKindB="60" Rate="2500" Name="Increase chance of Fully Recovering Mana by %d%%" />
		<Option ID="19" Number="3" Operator="2" Value="5" FormulaID="-1" ItemKindA="6" ItemKindB="60" Rate="2500" Name="Increase chance of Fully Recovering Life by %d%%" />
		<Option ID="20" Number="4" Operator="2" Value="5" FormulaID="-1" ItemKindA="6" ItemKindB="60" Rate="2500" Name="Increase chance to return incoming damage by %d%%" />
		<Option ID="21" Number="5" Operator="2" Value="5" FormulaID="-1" ItemKindA="6" ItemKindB="60" Rate="2500" Name="Increase chance of True Damage by %d%%" />
		
	<!-- Wings of Angel Devil options -->
		<Option ID="22" Number="3" Operator="2" Value="4" FormulaID="-1" ItemKindA="6" ItemKindB="62" Rate="3333" Name="Increase chance of Fully Recovering Life by %d%%" />
		<Option ID="23" Number="4" Operator="2" Value="4" FormulaID="-1" ItemKindA="6" ItemKindB="62" Rate="3333" Name="Increase chance of True Damage by %d%%" />
		<Option ID="24" Number="5" Operator="2" Value="4" FormulaID="-1" ItemKindA="6" ItemKindB="62" Rate="3334" Name="Increase chance of Double damage rate by %d%%" />
	</Wings>
	
	<WingOptionEffect>
		<Option ID="0"  Etc="0" Rate="0" Attack="2" Defense="0" Life="0" Mana="0" Skill="0" /> 
		<Option ID="1"  Etc="0" Rate="0" Attack="0" Defense="0" Life="0" Mana="0" Skill="1" /> 
		<Option ID="2"  Etc="0" Rate="4" Attack="0" Defense="0" Life="0" Mana="0" Skill="0" /> 
		<Option ID="3"  Etc="0" Rate="0" Attack="0" Defense="0" Life="0" Mana="2" Skill="0" /> 
		<Option ID="4"  Etc="0" Rate="0" Attack="0" Defense="0" Life="2" Mana="0" Skill="0" /> 
		<Option ID="5"  Etc="0" Rate="6" Attack="0" Defense="0" Life="0" Mana="0" Skill="0" /> 
		<Option ID="6"  Etc="0" Rate="5" Attack="0" Defense="0" Life="0" Mana="0" Skill="0" /> 
		<Option ID="7"  Etc="0" Rate="7" Attack="0" Defense="0" Life="0" Mana="0" Skill="0" /> 
		<Option ID="8"  Etc="0" Rate="4" Attack="0" Defense="0" Life="0" Mana="0" Skill="0" /> 
		<Option ID="9"  Etc="0" Rate="0" Attack="0" Defense="0" Life="0" Mana="0" Skill="2" /> 
		<Option ID="10" Etc="0" Rate="4" Attack="0" Defense="0" Life="0" Mana="0" Skill="0" />
		<Option ID="11" Etc="0" Rate="0" Attack="0" Defense="0" Life="0" Mana="2" Skill="0" />
		<Option ID="12" Etc="0" Rate="0" Attack="0" Defense="0" Life="2" Mana="0" Skill="0" />
		<Option ID="13" Etc="0" Rate="4" Attack="0" Defense="0" Life="0" Mana="0" Skill="0" />
		<Option ID="14" Etc="0" Rate="0" Attack="0" Defense="0" Life="0" Mana="2" Skill="0" />
		<Option ID="15" Etc="0" Rate="0" Attack="0" Defense="0" Life="2" Mana="0" Skill="0" />
		<Option ID="16" Etc="0" Rate="5" Attack="0" Defense="0" Life="0" Mana="0" Skill="0" />
		<Option ID="17" Etc="0" Rate="4" Attack="0" Defense="0" Life="0" Mana="0" Skill="0" />
		<Option ID="18" Etc="0" Rate="6" Attack="0" Defense="0" Life="0" Mana="0" Skill="0" />
		<Option ID="19" Etc="0" Rate="5" Attack="0" Defense="0" Life="0" Mana="0" Skill="0" />
		<Option ID="20" Etc="0" Rate="7" Attack="0" Defense="0" Life="0" Mana="0" Skill="0" />
		<Option ID="21" Etc="0" Rate="4" Attack="0" Defense="0" Life="0" Mana="0" Skill="0" />
		<Option ID="22" Etc="0" Rate="5" Attack="0" Defense="0" Life="0" Mana="0" Skill="0" />
		<Option ID="23" Etc="0" Rate="4" Attack="0" Defense="0" Life="0" Mana="0" Skill="0" />
		<Option ID="24" Etc="0" Rate="8" Attack="0" Defense="0" Life="0" Mana="0" Skill="0" />		
	</WingOptionEffect>
	
	<OptionDropRate>
		<Common>  <!-- Sum of the values must be equal to 10000 per row -->
			<Kind A="1" One="7500" Two="2500" Three="0" Four="0" Five="0" Six="0" Seven="0" Eight="0" Nine="0" />
			<Kind A="2" One="7500" Two="2500" Three="0" Four="0" Five="0" Six="0" Seven="0" Eight="0" Nine="0" />
			<Kind A="3" One="7500" Two="2500" Three="0" Four="0" Five="0" Six="0" Seven="0" Eight="0" Nine="0" />
			<Kind A="4" One="7500" Two="2500" Three="0" Four="0" Five="0" Six="0" Seven="0" Eight="0" Nine="0" />
			<Kind A="14" One="7500" Two="2500" Three="0" Four="0" Five="0" Six="0" Seven="0" Eight="0" Nine="0" />
			<Kind A="15" One="7500" Two="2500" Three="0" Four="0" Five="0" Six="0" Seven="0" Eight="0" Nine="0" />
		</Common>
		<Wing>
			<Kind A="6" B="24" Zero="8000" One="1500" Two="500" Three="0" Four="0" Five="0" Six="0" Seven="0" Eight="0" Nine="0" />
			<Kind A="6" B="25" Zero="9000" One="750" Two="250" Three="0" Four="0" Five="0" Six="0" Seven="0" Eight="0" Nine="0" />
			<Kind A="6" B="26" Zero="8000" One="1500" Two="500" Three="0" Four="0" Five="0" Six="0" Seven="0" Eight="0" Nine="0" />
			<Kind A="6" B="27" Zero="9000" One="750" Two="250" Three="0" Four="0" Five="0" Six="0" Seven="0" Eight="0" Nine="0" />
			<Kind A="6" B="28" Zero="9900" One="75" Two="25" Three="0" Four="0" Five="0" Six="0" Seven="0" Eight="0" Nine="0" />
			<Kind A="6" B="60" Zero="0" One="0" Two="0" Three="0" Four="10000" Five="0" Six="0" Seven="0" Eight="0" Nine="0" />
			<Kind A="6" B="62" Zero="0" One="0" Two="0" Three="10000" Four="0" Five="0" Six="0" Seven="0" Eight="0" Nine="0" />
		</Wing>
	</OptionDropRate>
</ExcellentOptions>