<?xml version="1.0" encoding="utf-8"?>
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//
// ### SummonSkill ###
//    Number: Number of a Map
//    EnableSkill: Enable/Disable the Skill.
//    MinLvlSkillMove: Minimum level required to move with the Skill. 
//                     PS: All of the party must have same level or greater than the configured
//    EnableUseML: Activate the use of Lvl + ML. 
//                     0: It will use the user's normal Level.
//                     1: It will use the user's Level + MasterLevel.
//
//    MessageSendToDL:  Message that would be sent to the DarkLord that uses the Skill.  Warnnig: Do not remove the symbols %s
//    MessageSendToMemberParty: Message that will be sent to the Members of the party.   Warnnig: Do not remove the symbols %s
//
// STRICTLY NO COMMENTS INSIDE TAGS 
-->	

<SummonSkill>
	<Map Number="0"     EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Lorencia -->
	<Map Number="1"     EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Dungeon (1 ~ 3) -->
	<Map Number="2"     EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Devias -->
	<Map Number="3"     EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Noria -->
	<Map Number="4"     EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Lost Tower (1 ~ 7) -->
	<Map Number="5"     EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Exile - does not exist by default in newer game versions -->
	<Map Number="6"     EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level." /> <!-- Arena -->
	<Map Number="7"     EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Atlans (1 ~ 3) -->
	<Map Number="8"     EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Tarkan (1 ~ 2) -->
	<Map Number="9"     EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Devil Square (1 ~ 4) -->
	<Map Number="10"    EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Icarus -->
	<Map Number="11"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Blood Castle 1 -->
	<Map Number="12"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Blood Castle 2 -->
	<Map Number="13"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Blood Castle 3 -->
	<Map Number="14"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Blood Castle 4 -->
	<Map Number="15"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Blood Castle 5 -->
	<Map Number="16"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Blood Castle 6 -->
	<Map Number="17"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Blood Castle 7 -->
	<Map Number="18"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Chaos Castle 1 -->
	<Map Number="19"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Chaos Castle 2 -->
	<Map Number="20"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Chaos Castle 3 -->
	<Map Number="21"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Chaos Castle 4 -->
	<Map Number="22"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Chaos Castle 5 -->
	<Map Number="23"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Chaos Castle 6 -->
	<Map Number="24"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Kalima 1 -->
	<Map Number="25"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Kalima 2 -->
	<Map Number="26"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Kalima 3 -->
	<Map Number="27"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Kalima 4 -->
	<Map Number="28"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Kalima 5 -->
	<Map Number="29"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Kalima 6 -->
	<Map Number="30"    EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Valley of Loren -->
	<Map Number="31"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Land of Trials -->
	<Map Number="32"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Devil Square (5 ~ 7) -->
	<Map Number="33"    EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Aida (1 ~ 2) -->
	<Map Number="34"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Crywolf Fortress (First Zone) -->
	<Map Number="35"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Crywolf (Second Zone) -->
	<Map Number="36"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Kalima 7 (Lost) -->
	<Map Number="37"    EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Kanturu Ruins -->
	<Map Number="38"    EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Kanturu 1 (Remain) -->
	<Map Number="39"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Kanturu 2 (Refinery Tower) -->
	<Map Number="40"    EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Silent Map -->
	<Map Number="41"    EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Barracks of Balgass -->
	<Map Number="42"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Balgass Refuge -->
	<Map Number="45"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Illusion Temple (Classic/Renewal) 1 -->
	<Map Number="46"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Illusion Temple (Classic/Renewal) 2 -->
	<Map Number="47"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Illusion Temple (Classic/Renewal) 3 -->
	<Map Number="48"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Illusion Temple (Classic/Renewal) 4 -->
	<Map Number="49"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Illusion Temple (Classic/Renewal) 5 -->
	<Map Number="50"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Illusion Temple (Classic/Renewal) 6 -->
	<Map Number="51"    EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Elbeland -->
	<Map Number="52"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Blood Castle 8 -->
	<Map Number="53"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Chaos Castle 7 -->
	<Map Number="56"    EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Swamp of Calmness -->
	<Map Number="57"    EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Raklion -->
	<Map Number="58"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Hatchery (Raklion Boss) -->
	<Map Number="62"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Santa Village -->
	<Map Number="63"    EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Vulcanus -->
	<Map Number="64"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Duel Arena -->
	<Map Number="65"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level." /> <!-- Dopple Ganger Snow -->
	<Map Number="66"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level." /> <!-- Dopple Ganger Volcan -->
	<Map Number="67"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level." /> <!-- Dopple Ganger Sea -->
	<Map Number="68"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level." /> <!-- Dopple Ganger Crystals -->
	<Map Number="69"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Imperial Fortress 1 -->
	<Map Number="70"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Imperial Fortress 2 -->
	<Map Number="71"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Imperial Fortress 3 -->
	<Map Number="72"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Imperial Fortress 4 -->
	<Map Number="79"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Loren Market -->
	<Map Number="80"    EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Karutan 1 -->
	<Map Number="81"    EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Karutan 2 -->
	<Map Number="82"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Doppel Ganger Renewal 1 -->
	<Map Number="83"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Doppel Ganger Renewal 2 -->
	<Map Number="84"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Doppel Ganger Renewal 3 -->
	<Map Number="85"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Doppel Ganger Renewal 4 -->
	<Map Number="86"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Doppel Ganger Renewal 5 -->
	<Map Number="87"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Doppel Ganger Renewal 6 -->
	<Map Number="88"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Doppel Ganger Renewal 7 -->
	<Map Number="89"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Doppel Ganger Renewal 8 -->
	<Map Number="90"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Doppel Ganger Renewal 9 -->
	<Map Number="91"    EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Acheron -->
	<Map Number="92"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Acheron (Arca Battle) -->
	<Map Number="95"    EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Debenter -->
	<Map Number="96"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Debenter (ArcaBattle) -->
	<Map Number="97"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- ChaosCastleSurvival -->
	<Map Number="98"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- IllusionTempleLeague -->
	<Map Number="99"    EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- IllusionTempleLeague -->
	<Map Number="100"   EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Urk Mountain -->
	<Map Number="101"   EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Urk Mountain Event -->
	<Map Number="102"   EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Tormented Square Battle 1 -->
	<Map Number="103"   EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Tormented Square Battle 2 -->
	<Map Number="104"   EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Tormented Square Battle 3 -->
	<Map Number="105"   EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Tormented Square Battle 4 -->
	<Map Number="106"   EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Tormented Square Battle 5 -->
	<Map Number="110"   EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Nars -->
	<Map Number="112"   EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Ferea -->
	<Map Number="113"   EnableSkill="1"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Nixie Lake -->
	<Map Number="114"   EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Quest Zone (entrance) -->
	<Map Number="115"   EnableSkill="0"    MinLvlSkillMove="0"    EnableUseML="0"    MessageSendToDL="[Summon Skill] %s: A user of the party does not have Level to move."    MessageSendToMemberParty="[Summon Skill] %s: You don`t have Level."  /> <!-- Labyrinth -->
</SummonSkill>