<?xml version="1.0" encoding="utf-8"?>
<!-- 
// ============================================================
// == X12 MUONLINE SERVER EMULATOR
// == www.igcn.mu
// == www.muemu.tech
// == (C) 2019 IGC-Network | MUEMU (R)
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// == File is a part of MUEMU MuOnline Server files.
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<EvolutionMonster Enable="1" TimeLimit="5">
	<SummonScroll DropRate="10" DropLevel="25" />
	
	<EvolutionData>
		<Evolution Level="2"  Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="10000" />
		<Evolution Level="3"  Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="10000" />
		<Evolution Level="4"  Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="10000" />
		<Evolution Level="5"  Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="10000" />
		<Evolution Level="6"  Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="10000" />
		<Evolution Level="7"  Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="10000" />
		<Evolution Level="8"  Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="10000" />
		<Evolution Level="9"  Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="10000" />
		<Evolution Level="10" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="10000" />
		<Evolution Level="11" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="9000" />
		<Evolution Level="12" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="9000" />
		<Evolution Level="13" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="9000" />
		<Evolution Level="14" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="9000" />
		<Evolution Level="15" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="9000" />
		<Evolution Level="16" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="9000" />
		<Evolution Level="17" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="9000" />
		<Evolution Level="18" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="9000" />
		<Evolution Level="19" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="9000" />
		<Evolution Level="20" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="9000" />
		<Evolution Level="21" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="8000" />
		<Evolution Level="22" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="8000" />
		<Evolution Level="23" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="8000" />
		<Evolution Level="24" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="8000" />
		<Evolution Level="25" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="8000" />
		<Evolution Level="26" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="8000" />
		<Evolution Level="27" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="8000" />
		<Evolution Level="28" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="8000" />
		<Evolution Level="29" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="8000" />
		<Evolution Level="30" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="8000" />
		<Evolution Level="31" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="7000" />
		<Evolution Level="32" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="7000" />
		<Evolution Level="33" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="7000" />
		<Evolution Level="34" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="7000" />
		<Evolution Level="35" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="7000" />
		<Evolution Level="36" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="7000" />
		<Evolution Level="37" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="7000" />
		<Evolution Level="38" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="7000" />
		<Evolution Level="39" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="7000" />
		<Evolution Level="40" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="7000" />
		<Evolution Level="41" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="6000" />
		<Evolution Level="42" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="6000" />
		<Evolution Level="43" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="6000" />
		<Evolution Level="44" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="6000" />
		<Evolution Level="45" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="6000" />
		<Evolution Level="46" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="6000" />
		<Evolution Level="47" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="6000" />
		<Evolution Level="48" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="6000" />
		<Evolution Level="49" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="6000" />
		<Evolution Level="50" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="6000" />
		<Evolution Level="51" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="5500" />
		<Evolution Level="52" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="5500" />
		<Evolution Level="53" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="5500" />
		<Evolution Level="54" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="5500" />
		<Evolution Level="55" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="5500" />
		<Evolution Level="56" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="5500" />
		<Evolution Level="57" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="5500" />
		<Evolution Level="58" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="5500" />
		<Evolution Level="59" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="5500" />
		<Evolution Level="60" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="5500" />
		<Evolution Level="61" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="5000" />
		<Evolution Level="62" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="5000" />
		<Evolution Level="63" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="5000" />
		<Evolution Level="64" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="5000" />
		<Evolution Level="65" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="5000" />
		<Evolution Level="66" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="5000" />
		<Evolution Level="67" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="5000" />
		<Evolution Level="68" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="5000" />
		<Evolution Level="69" Hp="1.0" Damage="1.0" Defense="1.0" AttackRate="1.0" DefenseRate="1.0" Rate="5000" />		
	</EvolutionData>
	
	<RewardRange>
		<Reward EvoLevelMin="2" EvoLevelMax="15"  Type="0" />
		<Reward EvoLevelMin="16" EvoLevelMax="25" Type="1" />
		<Reward EvoLevelMin="26" EvoLevelMax="35" Type="2" />
		<Reward EvoLevelMin="36" EvoLevelMax="50" Type="3" />
		<Reward EvoLevelMin="51" EvoLevelMax="60" Type="4" />
		<Reward EvoLevelMin="61" EvoLevelMax="69" Type="5" />
	</RewardRange>
	
	<SpecialEvolution RewardType="5">
		<Special EvoLevelMin="2" EvoLevelMax="20" Rate="500" />
		<Special EvoLevelMin="21" EvoLevelMax="40" Rate="750" />
		<Special EvoLevelMin="41" EvoLevelMax="60" Rate="1000" />
		<Special EvoLevelMin="61" EvoLevelMax="69" Rate="1250" />
	</SpecialEvolution>
</EvolutionMonster>