<?xml version="1.0" encoding="utf-8"?>
<!-- 
// ============================================================
// == X12 MUONLINE SERVER EMULATOR
// == www.igcn.mu
// == www.muemu.tech
// == (C) 2019 IGC-Network | MUEMU (R)
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// == File is a part of MUEMU MuOnline Server files.
// ============================================================
//
// ### LuckyItem::TicketSettings::Item ###
//	Cat: Category if the ticket item, see ItemList.xml
//	Index: Index of the ticket item, see ItemList.xml
//	List: Defines ID of list the items will be drawn from
//
// ### LuckyItem::TicketItemList::List ###
//	ID: ID of the section, links to ID from TicketSettings section
//	Name: Name of the list, used for logging and in-file description purpose
//
// ### LuckyItem::TicketItemList::List::Item ###
//	Cat: Category of the reward item, see ItemList.xml
//	Index: Index of the reward item, see ItemList.xml
//	Skill: Determines item is coming with skill or not, 0/1
//	Luck: Determines whether 50% chance for Luck option should be applied, 0/1
//	Option: 
//	Exc:
//		-1: No exc option
//		-2: Random count of random options (based on rates from IGC_ExcellentOptions.xml)
//		-3;X: Specified count of random options, the 'X' defines count of excellent options, max 9 (options selection based on rates from IGC_ExcellentOptions.xml)
//		X;X;X;X;X;X;X;X;X: Defined excellent options, the 'X' is excellent option ID based on IGC_ExcellentOptions.xml, maximum 9 options can be defined
//
//	CharClass: Class of character allowed to get specified item
//		~ 0: Dark Wizard
//		~ 1: Dark Knight
//		~ 2: Fairy Elf
//		~ 3: Magic Gladiator
//		~ 4: Dark Lord
//		~ 5: Summoner
//		~ 6: Rage Fighter
//		~ 7: Grow Lancer
//
// ### LuckyItem::ItemLevelDrawSettings::List ###
//	ID: ID of the section, links to ID from TicketSettings section
//	Description: Just a text description to make navigation easier
//
// ### LuckyItem::ItemLevelDrawSettings::List::Item ###
//	Level: Defines level of the item 0-15
//	SuccessRate: Defines success rate to get item of specified level, n/1000000
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ Total sum of SuccessRate(s) in section must be equal to 1000000
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// ### LuckyItem::ItemOptionDrawSettings::Option ###
//	ID: ID of the section, links to ID from TicketSettings section
//	Description: Just a text description to make navigation easier
//
// ### LuckyItem::ItemOptionDrawSettings::List::Option ###
//	Level: Defines level of the option
//		~ 0: +0
//		~ 1: +4
//		~ 2: +8
//		~ 3: +12
//		~ 4: +16
//		~ 5: +20
//		~ 6: +24
//		~ 7: +28
//	SuccessRate: Defines success rate to get item wit specified option, n/1000000
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ Total sum of SuccessRate(s) in section must be equal to 1000000
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// ### LuckyItem::SetItemDrawSettings::List ###
//	ID: ID of the section, links to ID from TicketSettings section
//	TierI: Chance rate to get item of Tier I, n/1000000
//	TierII: Chance rate to get item of Tier II, n/1000000
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ Sum of TierI and TierII in a row must be equal to 1000000
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	Description: Just a text description to make navigation easier
//
// ### LuckyItem::SmeltDrawSettings::List ###
//	ID: ID of the section, links to ID from TicketSettings section
//	Description: Just a text description to make navigation easier
//
// ### LuckyItem::SmeltDrawSettings::List::Range ###
//	MinDurability: Minimum durability range of lucky item
//	MaxDurability: Maximum durability range of lucky item
//	SmeltRate: Chance rate of refining the Lucky item, n/100
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ Each list can take maximum 10 definitions of ranges
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// STRICTLY NO COMMENTS INSIDE TAGS 
-->

<LuckyItem>
	<TicketSettings>
		<Item Cat="13" Index="142" ListID="1" /> <!-- 2nd Lucky Helm Ticket -->
		<Item Cat="13" Index="140" ListID="2" /> <!-- 2nd Lucky Armor Ticket -->
		<Item Cat="13" Index="141" ListID="3" /> <!-- 2nd Lucky Pants Ticket -->
		<Item Cat="13" Index="143" ListID="4" /> <!-- 2nd Lucky Gloves Ticket -->
		<Item Cat="13" Index="144" ListID="5" /> <!-- 2nd Lucky Boots Ticket -->
	</TicketSettings>

	<TicketItemList>
		<List ID="1" Name="2nd Lucky Helm Ticket">
			<Item Cat="7"  Index="66" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="4" /> <!-- Dark Soul Helm +Luck +Option (Class 4) -->
			<Item Cat="7"  Index="67" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="1" /> <!-- Dragon Helm +Luck +Option (Class 1) -->
			<Item Cat="7"  Index="68" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="2" /> <!-- Guardian Helm +Luck +Option (Class 2) -->
			<Item Cat="7"  Index="69" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="0" /> <!-- Legendary Helm +Luck +Option (Class 0) -->
			<Item Cat="7"  Index="70" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="5" /> <!-- Red Wing Helm +Luck +Option (Class 5) -->
			<Item Cat="7"  Index="72" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="6" /> <!-- Storm Jahad Helm +Luck +Option (Class 6) -->
			<Item Cat="7"  Index="97" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="7" /> <!-- Princie Helm +Luck +Option (Class 7) -->
		</List>
		<List ID="2" Name="2nd Lucky Armor Ticket">
			<Item Cat="8"  Index="66" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="4" /> <!-- Dark Soul Armor +Luck +Option (Class 4) -->
			<Item Cat="8"  Index="67" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="1" /> <!-- Dragon Armor +Luck +Option (Class 1) -->
			<Item Cat="8"  Index="68" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="2" /> <!-- Guardian Armor +Luck +Option (Class 2) -->
			<Item Cat="8"  Index="69" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="0" /> <!-- Legendary Armor +Luck +Option (Class 0) -->
			<Item Cat="8"  Index="70" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="5" /> <!-- Red Wing Armor +Luck +Option (Class 5) -->
			<Item Cat="8"  Index="71" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="3" /> <!-- Atlans Armor +Luck +Option (Class 3) -->
			<Item Cat="8"  Index="72" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="6" /> <!-- Storm Jahad Armor +Luck +Option (Class 6) -->
			<Item Cat="8"  Index="97" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="7" /> <!-- Princie Armor +Luck +Option (Class 7) -->
		</List>
		<List ID="3" Name="2nd Lucky Pants Ticket">
			<Item Cat="9"  Index="66" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="4" /> <!-- Dark Soul Pants +Luck +Option (Class 4) -->
			<Item Cat="9"  Index="67" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="1" /> <!-- Dragon Pants +Luck +Option (Class 1) -->
			<Item Cat="9"  Index="68" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="2" /> <!-- Guardian Pants +Luck +Option (Class 2) -->
			<Item Cat="9"  Index="69" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="0" /> <!-- Legendary Pants +Luck +Option (Class 0) -->
			<Item Cat="9"  Index="70" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="5" /> <!-- Red Wing Pants +Luck +Option (Class 5) -->
			<Item Cat="9"  Index="71" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="3" /> <!-- Atlans Pants +Luck +Option (Class 3) -->
			<Item Cat="9"  Index="72" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="6" /> <!-- Storm Jahad Pants +Luck +Option (Class 6) -->
			<Item Cat="9"  Index="97" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="7" /> <!-- Princie Pants +Luck +Option (Class 7) -->
		</List>
		<List ID="4" Name="2nd Lucky Gloves Ticket">
			<Item Cat="10" Index="66" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="4" /> <!-- Dark Soul Gloves +Luck +Option (Class 4) -->
			<Item Cat="10" Index="67" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="1" /> <!-- Dragon Gloves +Luck +Option (Class 1) -->
			<Item Cat="10" Index="68" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="2" /> <!-- Guardian Gloves +Luck +Option (Class 2) -->
			<Item Cat="10" Index="69" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="0" /> <!-- Legendary Gloves +Luck +Option (Class 0) -->
			<Item Cat="10" Index="70" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="5" /> <!-- Red Wing Gloves +Luck +Option (Class 5) -->
			<Item Cat="10" Index="71" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="3" /> <!-- Atlans Gloves +Luck +Option (Class 3) -->
			<Item Cat="10" Index="97" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="7" /> <!-- Princie +Luck +Option (Class 7) -->
		</List>
		<List ID="5" Name="2nd Lucky Boots Ticket">
			<Item Cat="11" Index="66" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="4" /> <!-- Dark Soul Boots +Luck +Option (Class 4) -->
			<Item Cat="11" Index="67" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="1" /> <!-- Dragon Boots +Luck +Option (Class 1) -->
			<Item Cat="11" Index="68" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="2" /> <!-- Guardian Boots +Luck +Option (Class 2) -->
			<Item Cat="11" Index="69" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="0" /> <!-- Legendary Boots +Luck +Option (Class 0) -->
			<Item Cat="11" Index="70" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="5" /> <!-- Red Wing Boots +Luck +Option (Class 5) -->
			<Item Cat="11" Index="71" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="3" /> <!-- Atlans Boots +Luck +Option (Class 3) -->
			<Item Cat="11" Index="72" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="6" /> <!-- Storm Jahad Boots +Luck +Option (Class 6) -->
			<Item Cat="11" Index="97" Skill="0" Luck="1" Option="1" Exc="-1" CharClass="7" /> <!-- Princie Boots +Luck +Option (Class 7) -->
		</List>
	</TicketItemList>

	<ItemLevelDrawSettings>
		<List ID="1" Description="2nd Lucky Helm Ticket"> <!-- Total sum of SuccessRate(s) must be equal to 1000000 -->
			<Item Level="0"  SuccessRate="34286" />
			<Item Level="1"  SuccessRate="68571" />
			<Item Level="2"  SuccessRate="102857" />
			<Item Level="3"  SuccessRate="205714" />
			<Item Level="4"  SuccessRate="171429" />
			<Item Level="5"  SuccessRate="137143" />
			<Item Level="6"  SuccessRate="117188" />
			<Item Level="7"  SuccessRate="78125" />
			<Item Level="8"  SuccessRate="54688" />
			<Item Level="9"  SuccessRate="9412" />
			<Item Level="10" SuccessRate="7059" />
			<Item Level="11" SuccessRate="4706" />
			<Item Level="12" SuccessRate="3529" />
			<Item Level="13" SuccessRate="2353" />
			<Item Level="14" SuccessRate="1765" />
			<Item Level="15" SuccessRate="1175" />
		</List>
		<List ID="2" Description="2nd Lucky Armor Ticket"> <!-- Total sum of SuccessRate(s) must be equal to 1000000 -->
			<Item Level="0"  SuccessRate="34286" />
			<Item Level="1"  SuccessRate="68571" />
			<Item Level="2"  SuccessRate="102857"  />
			<Item Level="3"  SuccessRate="205714"  />
			<Item Level="4"  SuccessRate="171429"  />
			<Item Level="5"  SuccessRate="137143"  />
			<Item Level="6"  SuccessRate="117188"  />
			<Item Level="7"  SuccessRate="78125" />
			<Item Level="8"  SuccessRate="54688" />
			<Item Level="9"  SuccessRate="9412" />
			<Item Level="10" SuccessRate="7059" />
			<Item Level="11" SuccessRate="4706" />
			<Item Level="12" SuccessRate="3529" />
			<Item Level="13" SuccessRate="2353" />
			<Item Level="14" SuccessRate="1765" />
			<Item Level="15" SuccessRate="1175" />
		</List>
		<List ID="3" Description="2nd Lucky Pants Ticket"> <!-- Total sum of SuccessRate(s) must be equal to 1000000 -->
			<Item Level="0"  SuccessRate="34286" />
			<Item Level="1"  SuccessRate="68571" />
			<Item Level="2"  SuccessRate="102857" />
			<Item Level="3"  SuccessRate="205714" />
			<Item Level="4"  SuccessRate="171429" />
			<Item Level="5"  SuccessRate="137143" />
			<Item Level="6"  SuccessRate="117188" />
			<Item Level="7"  SuccessRate="78125" />
			<Item Level="8"  SuccessRate="54688" />
			<Item Level="9"  SuccessRate="9412" />
			<Item Level="10" SuccessRate="7059" />
			<Item Level="11" SuccessRate="4706" />
			<Item Level="12" SuccessRate="3529" />
			<Item Level="13" SuccessRate="2353" />
			<Item Level="14" SuccessRate="1765" />
			<Item Level="15" SuccessRate="1175" />
		</List>
		<List ID="4" Description="2nd Lucky Gloves Ticket"> <!-- Total sum of SuccessRate(s) must be equal to 1000000 -->
			<Item Level="0"  SuccessRate="34286" />	
			<Item Level="1"  SuccessRate="68571" />
			<Item Level="2"  SuccessRate="102857" />
			<Item Level="3"  SuccessRate="205714" />
			<Item Level="4"  SuccessRate="171429" />
			<Item Level="5"  SuccessRate="137143" />
			<Item Level="6"  SuccessRate="117188" />
			<Item Level="7"  SuccessRate="78125" />
			<Item Level="8"  SuccessRate="54688" />
			<Item Level="9"  SuccessRate="9412" />
			<Item Level="10" SuccessRate="7059" />
			<Item Level="11" SuccessRate="4706" />
			<Item Level="12" SuccessRate="3529" />
			<Item Level="13" SuccessRate="2353" />
			<Item Level="14" SuccessRate="1765" />
			<Item Level="15" SuccessRate="1175" />
		</List>
		<List ID="5" Description="2nd Lucky Boots Ticket"> <!-- Total sum of SuccessRate(s) must be equal to 1000000 -->
			<Item Level="0"  SuccessRate="34286" />
			<Item Level="1"  SuccessRate="68571" />
			<Item Level="2"  SuccessRate="102857" />
			<Item Level="3"  SuccessRate="205714" />
			<Item Level="4"  SuccessRate="171429" />
			<Item Level="5"  SuccessRate="137143" />
			<Item Level="6"  SuccessRate="117188" />
			<Item Level="7"  SuccessRate="78125" />
			<Item Level="8"  SuccessRate="54688" />
			<Item Level="9"  SuccessRate="9412" />
			<Item Level="10" SuccessRate="7059" />
			<Item Level="11" SuccessRate="4706" />
			<Item Level="12" SuccessRate="3529" />
			<Item Level="13" SuccessRate="2353" />
			<Item Level="14" SuccessRate="1765" />
			<Item Level="15" SuccessRate="1175" />
		</List>
	</ItemLevelDrawSettings>

	<ItemOptionDrawSettings>
		<List ID="1" Description="2nd Lucky Helm Ticket"> <!-- Total sum of SuccessRate(s) must be equal to 1000000 -->
			<Option Level="0" SuccessRate="700000" /> <!-- +0 -->
			<Option Level="1" SuccessRate="200000" /> <!-- +4 -->
			<Option Level="2" SuccessRate="100000" /> <!-- +8 -->
			<Option Level="3" SuccessRate="0" /> <!-- +12 -->
			<Option Level="4" SuccessRate="0" /> <!-- +16 -->
			<Option Level="5" SuccessRate="0" /> <!-- +20 -->
			<Option Level="6" SuccessRate="0" /> <!-- +24 -->
			<Option Level="7" SuccessRate="0" /> <!-- +28 -->
		</List>
		<List ID="2" Description="2nd Lucky Armor Ticket"> <!-- Total sum of SuccessRate(s) must be equal to 1000000 -->
			<Option Level="0" SuccessRate="600000" /> <!-- +0 -->
			<Option Level="1" SuccessRate="200000" /> <!-- +4 -->
			<Option Level="2" SuccessRate="100000" /> <!-- +8 -->
			<Option Level="3" SuccessRate="100000" /> <!-- +12 -->
			<Option Level="4" SuccessRate="0" /> <!-- +16 -->
			<Option Level="5" SuccessRate="0" /> <!-- +20 -->
			<Option Level="6" SuccessRate="0" /> <!-- +24 -->
			<Option Level="7" SuccessRate="0" /> <!-- +28 -->
		</List>
		<List ID="3" Description="2nd Lucky Pants Ticket"> <!-- Total sum of SuccessRate(s) must be equal to 1000000 -->
			<Option Level="0" SuccessRate="500000" /> <!-- +0 -->
			<Option Level="1" SuccessRate="200000" /> <!-- +4 -->
			<Option Level="2" SuccessRate="100000" /> <!-- +8 -->
			<Option Level="3" SuccessRate="200000" /> <!-- +12 -->
			<Option Level="4" SuccessRate="0" /> <!-- +16 -->
			<Option Level="5" SuccessRate="0" /> <!-- +20 -->
			<Option Level="6" SuccessRate="0" /> <!-- +24 -->
			<Option Level="7" SuccessRate="0" /> <!-- +28 -->
		</List>
		<List ID="4" Description="2nd Lucky Gloves Ticket"> <!-- Total sum of SuccessRate(s) must be equal to 1000000 -->
			<Option Level="0" SuccessRate="400000" /> <!-- +0 -->
			<Option Level="1" SuccessRate="200000" /> <!-- +4 -->
			<Option Level="2" SuccessRate="100000" /> <!-- +8 -->
			<Option Level="3" SuccessRate="300000" /> <!-- +12 -->
			<Option Level="4" SuccessRate="0" /> <!-- +16 -->
			<Option Level="5" SuccessRate="0" /> <!-- +20 -->
			<Option Level="6" SuccessRate="0" /> <!-- +24 -->
			<Option Level="7" SuccessRate="0" /> <!-- +28 -->
		</List>
		<List ID="5" Description="2nd Lucky Boots Ticket"> <!-- Total sum of SuccessRate(s) must be equal to 1000000 -->
			<Option Level="0" SuccessRate="300000" /> <!-- +0 -->
			<Option Level="1" SuccessRate="200000" /> <!-- +4 -->
			<Option Level="2" SuccessRate="100000" /> <!-- +8 -->
			<Option Level="3" SuccessRate="400000" /> <!-- +12 -->
			<Option Level="4" SuccessRate="0" /> <!-- +16 -->
			<Option Level="5" SuccessRate="0" /> <!-- +20 -->
			<Option Level="6" SuccessRate="0" /> <!-- +24 -->
			<Option Level="7" SuccessRate="0" /> <!-- +28 -->
		</List>
	</ItemOptionDrawSettings>

	<SetItemDrawSettings> <!-- Total sum of values in TierI and TierII must be equal to 1000000 per row -->
		<List ID="1" TierI="700000" TierII="300000" Description="1st Lucky Helm Ticket" />
		<List ID="2" TierI="700000" TierII="300000" Description="1st Lucky Armor Ticket" />
		<List ID="3" TierI="700000" TierII="300000" Description="1st Lucky Pants Ticket" />
		<List ID="4" TierI="700000" TierII="300000" Description="1st Lucky Gloves Ticket" />
		<List ID="5" TierI="700000" TierII="300000" Description="1st Lucky Boots Ticket" />
	</SetItemDrawSettings>
	
	<SmeltDrawSettings> <!-- Max 10 range entries per list -->
		<List ID="1" Description="1st Lucky Helm Ticket"> <!-- SmeltRate is n/100 -->
			<Range MinDurability="255" MaxDurability="255" SmeltRate="60" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
		</List>
		<List ID="2" Description="1st Lucky Armor Ticket"> <!-- SmeltRate is n/100 -->
			<Range MinDurability="255" MaxDurability="255" SmeltRate="60" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
		</List>
		<List ID="3" Description="1st Lucky Pants Ticket"> <!-- SmeltRate is n/100 -->
			<Range MinDurability="255" MaxDurability="255" SmeltRate="60" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
		</List>
		<List ID="4" Description="1st Lucky Gloves Ticket"> <!-- SmeltRate is n/100 -->
			<Range MinDurability="255" MaxDurability="255" SmeltRate="60" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
		</List>
		<List ID="5" Description="1st Lucky Boots Ticket"> <!-- SmeltRate is n/100 -->
			<Range MinDurability="255" MaxDurability="255" SmeltRate="60" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
			<Range MinDurability="1"   MaxDurability="254" SmeltRate="10" />
		</List>  
	</SmeltDrawSettings>
</LuckyItem>