//############################################################
//# -- X12 MUONLINE SERVER EMULATOR
//# -- www.muemu.tech
//# -- (C) 2021 MUEMU
//# ----------------------------------------------------------
//# -- File is a part of MUEMU MuOnline Server files.
//############################################################

[GameServerInfo]
;=============================================================
;--  Configure the successrate and max damage to Punish errtel
;=============================================================
PunishSuccessRate = 30
PunishMaxDamage   = 250000

;=============================================================
;--  Configure the successrate errtel option Bondage
;=============================================================
BondageSuccessRate = 5

;=============================================================
;--  Configure the successrate errtel option Blindnes
;=============================================================
BlindnesSuccessRate = 30
BlindnesSuccessTime = 50

;============================================================
;--  Activate Mana recovery when leveling up. 0: No / 1: Yes
;============================================================
RecoveryManaLevelUp = 0

;=====================================================
;--  General attack speed limit for character.
;=====================================================
AttackSpeedLimited = 600

;=====================================================
;--  Use original wing damage absorb or use "Wings_CalcAbsorb"
;--  0: use "Wings_CalcAbsorb" the ItemCalc.lua
;--  1: Use original wing damage absorb.
;=====================================================
UseWingsCalcAbsorb = 1

;=====================================================
;--  Use original damage increase attack or use "Wings_CalcIncAttack"
;--  0: use "Wings_CalcIncAttack" the ItemCalc.lua
;--  1: Use original damage increase attack.
;=====================================================
UseWingsCalcIncAttack = 1

;==================================================
; Character Combo Settings
;==================================================
ComboDivisor     = 3.5

;==================================================
; Character Damage Rate Settings
;==================================================
GeneralDamageRatePvP = 100
GeneralDamageRatePvM = 100

;=========================================================
;-- Activate/Deactivate rebound effect of Damage Reflect.
;-- 0; Effect Enable - 1; Effect Disable
;=========================================================
EffectReflectOff = 1

;==================================================
;-- Maximum value for Damage Decrease - expressed in percent (integer type value)
;==================================================
MaximumDamageDec     = 100

;==================================================
;-- Value expressed in percent (integer type value)
;==================================================
MaxDamageReflectPercent = 100

;==================================================
;-- DarkHorseDamageDivisor: addskilldamage = addskilldamage * DarkHorseDmgMultiplier / 100.0
;-- DarkRavenDamageDivisor: AttackDamage = AttackDamage * DarkRavenDamageMultiplier / 100.0
;==================================================
DarkHorseDamageMultiplier = 100.0
DarkRavenDamageMultiplier = 100.0

;==================================================
;-- Below options take an effect on final (PvM) damage done by Dark Spirit so should be
;-- configured as last, after the above or other options which may affect the damage, example:
;-- Final character damage is 10000, PvMDamageRate = 10, final damage will be then 1000
;-- All values expressed in percent (integer type values)
;==================================================
DarkSpiritPvMDamageRate	 = 100

;==================================================
;-- Below options take an effect on final (PvP) damage done by Dark Spirit so should be
;-- configured as last, after the above or other options which may affect the damage, example:
;-- Final character damage is 10000, XXPvPDamageRate = 10, final damage will be then 1000
;-- All values expressed in percent (integer type values)
;==================================================
DLToDW_DarkSpiritPvPDmgRate	= 100
DLToDK_DarkSpiritPvPDmgRate	= 100
DLToELF_DarkSpiritPvPDmgRate	= 100
DLToMG_DarkSpiritPvPDmgRate	= 100
DLToDL_DarkSpiritPvPDmgRate	= 100
DLToSU_DarkSpiritPvPDmgRate	= 100
DLToRF_DarkSpiritPvPDmgRate	= 100
DLToGL_DarkSpiritPvPDmgRate	= 100

;==================================================
; Character Class Damage Rate PvP Settings
;==================================================
DWDamageRatePvP = 100
DKDamageRatePvP = 100
FEDamageRatePvP = 100
MGDamageRatePvP = 100
DLDamageRatePvP = 100
SUDamageRatePvP = 100
RFDamageRatePvP = 100
GLDamageRatePvP = 100

;==================================================
; Character Class Damage Rate PvM Settings
;==================================================
DWDamageRatePvM = 100
DKDamageRatePvM = 100
FEDamageRatePvM = 100
MGDamageRatePvM = 100
DLDamageRatePvM = 100
SUDamageRatePvM = 100
RFDamageRatePvM = 100
GLDamageRatePvM = 100

;==================================================
; Character Class x Class Damage Rate Settings
;==================================================
DWDamageRateToDW = 100
DWDamageRateToDK = 100
DWDamageRateToFE = 100
DWDamageRateToMG = 100
DWDamageRateToDL = 100
DWDamageRateToSU = 100
DWDamageRateToRF = 100
DWDamageRateToGL = 100

DKDamageRateToDW = 100
DKDamageRateToDK = 100
DKDamageRateToFE = 100
DKDamageRateToMG = 100
DKDamageRateToDL = 100
DKDamageRateToSU = 100
DKDamageRateToRF = 100
DKDamageRateToGL = 100

FEDamageRateToDW = 100
FEDamageRateToDK = 100
FEDamageRateToFE = 100
FEDamageRateToMG = 100
FEDamageRateToDL = 100
FEDamageRateToSU = 100
FEDamageRateToRF = 100
FEDamageRateToGL = 100

MGDamageRateToDW = 100
MGDamageRateToDK = 100
MGDamageRateToFE = 100
MGDamageRateToMG = 100
MGDamageRateToDL = 100
MGDamageRateToSU = 100
MGDamageRateToRF = 100
MGDamageRateToGL = 100

DLDamageRateToDW = 100
DLDamageRateToDK = 100
DLDamageRateToFE = 100
DLDamageRateToMG = 100
DLDamageRateToDL = 100
DLDamageRateToSU = 100
DLDamageRateToRF = 100
DLDamageRateToGL = 100

SUDamageRateToDW = 100
SUDamageRateToDK = 100
SUDamageRateToFE = 100
SUDamageRateToMG = 100
SUDamageRateToDL = 100
SUDamageRateToSU = 100
SUDamageRateToRF = 100
SUDamageRateToGL = 100

RFDamageRateToDW = 100
RFDamageRateToDK = 100
RFDamageRateToFE = 100
RFDamageRateToMG = 100
RFDamageRateToDL = 100
RFDamageRateToSU = 100
RFDamageRateToRF = 100
RFDamageRateToGL = 100

GLDamageRateToDW = 100
GLDamageRateToDK = 100
GLDamageRateToFE = 100
GLDamageRateToMG = 100
GLDamageRateToDL = 100
GLDamageRateToSU = 100
GLDamageRateToRF = 100
GLDamageRateToGL = 100

;==================================================
; Character Damage Settings
;==================================================
DWPhysiDamageMinConstA = 6
DWPhysiDamageMaxConstA = 4

DKPhysiDamageMinConstA = 8
DKPhysiDamageMaxConstA = 4

FEPhysiDamageMinConstA = 7
FEPhysiDamageMaxConstA = 4
FEPhysiDamageMinBowConstA = 14
FEPhysiDamageMinBowConstB = 7
FEPhysiDamageMaxBowConstA = 8
FEPhysiDamageMaxBowConstB = 4

MGPhysiDamageMinConstA = 6
MGPhysiDamageMinConstB = 12
MGPhysiDamageMaxConstA = 4
MGPhysiDamageMaxConstB = 8

DLPhysiDamageMinConstA = 7
DLPhysiDamageMinConstB = 14
DLPhysiDamageMaxConstA = 5
DLPhysiDamageMaxConstB = 10

SUPhysiDamageMinConstA = 8
SUPhysiDamageMaxConstA = 4

RFPhysiDamageMinConstA = 7
RFPhysiDamageMinConstB = 15
RFPhysiDamageMaxConstA = 5
RFPhysiDamageMaxConstB = 12

GLPhysiDamageMinConstA = 8
GLPhysiDamageMinConstB = 10
GLPhysiDamageMaxConstA = 4
GLPhysiDamageMaxConstB = 6

;==================================================
; Character Elemental Damage Rate Settings
;==================================================
GeneralElementalDamageRatePvP = 100
GeneralElementalDamageRatePvM = 100

;==================================================
;-- 0: Elemental Damage cause impact on HP despite lack of SD (custom)
;-- 1: Elemental Damage does not cause impact on HP when SD is used (original)
;==================================================
ElementalDmgAffectSDOnly 	= 1

;==================================================
; Character Class Elemental Damage Rate Settings
;==================================================
DWElementalDamageRatePvP = 100
DKElementalDamageRatePvP = 100
FEElementalDamageRatePvP = 100
MGElementalDamageRatePvP = 100
DLElementalDamageRatePvP = 100
SUElementalDamageRatePvP = 100
RFElementalDamageRatePvP = 100
GLElementalDamageRatePvP = 100

DWElementalDamageRatePvM = 100
DKElementalDamageRatePvM = 100
FEElementalDamageRatePvM = 100
MGElementalDamageRatePvM = 100
DLElementalDamageRatePvM = 100
SUElementalDamageRatePvM = 100
RFElementalDamageRatePvM = 100
GLElementalDamageRatePvM = 100

;==================================================
; Character Class x Class Elemental Damage Rate Settings
;==================================================
DWElementalDamageRateToDW = 100
DWElementalDamageRateToDK = 100
DWElementalDamageRateToFE = 100
DWElementalDamageRateToMG = 100
DWElementalDamageRateToDL = 100
DWElementalDamageRateToSU = 100
DWElementalDamageRateToRF = 100
DWElementalDamageRateToGL = 100

DKElementalDamageRateToDW = 100
DKElementalDamageRateToDK = 100
DKElementalDamageRateToFE = 100
DKElementalDamageRateToMG = 100
DKElementalDamageRateToDL = 100
DKElementalDamageRateToSU = 100
DKElementalDamageRateToRF = 100
DKElementalDamageRateToGL = 100

FEElementalDamageRateToDW = 100
FEElementalDamageRateToDK = 100
FEElementalDamageRateToFE = 100
FEElementalDamageRateToMG = 100
FEElementalDamageRateToDL = 100
FEElementalDamageRateToSU = 100
FEElementalDamageRateToRF = 100
FEElementalDamageRateToGL = 100

MGElementalDamageRateToDW = 100
MGElementalDamageRateToDK = 100
MGElementalDamageRateToFE = 100
MGElementalDamageRateToMG = 100
MGElementalDamageRateToDL = 100
MGElementalDamageRateToSU = 100
MGElementalDamageRateToRF = 100
MGElementalDamageRateToGL = 100

DLElementalDamageRateToDW = 100
DLElementalDamageRateToDK = 100
DLElementalDamageRateToFE = 100
DLElementalDamageRateToMG = 100
DLElementalDamageRateToDL = 100
DLElementalDamageRateToSU = 100
DLElementalDamageRateToRF = 100
DLElementalDamageRateToGL = 100

SUElementalDamageRateToDW = 100
SUElementalDamageRateToDK = 100
SUElementalDamageRateToFE = 100
SUElementalDamageRateToMG = 100
SUElementalDamageRateToDL = 100
SUElementalDamageRateToSU = 100
SUElementalDamageRateToRF = 100
SUElementalDamageRateToGL = 100

RFElementalDamageRateToDW = 100
RFElementalDamageRateToDK = 100
RFElementalDamageRateToFE = 100
RFElementalDamageRateToMG = 100
RFElementalDamageRateToDL = 100
RFElementalDamageRateToSU = 100
RFElementalDamageRateToRF = 100
RFElementalDamageRateToGL = 100

GLElementalDamageRateToDW = 100
GLElementalDamageRateToDK = 100
GLElementalDamageRateToFE = 100
GLElementalDamageRateToMG = 100
GLElementalDamageRateToDL = 100
GLElementalDamageRateToSU = 100
GLElementalDamageRateToRF = 100
GLElementalDamageRateToGL = 100