<?xml version="1.0" encoding="utf-8"?>
<!-- 
// ============================================================
// == X12 MUONLINE SERVER EMULATOR
// == www.igcn.mu
// == www.muemu.tech
// == (C) 2019 IGC-Network | MUEMU (R)
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// == File is a part of MUEMU MuOnline Server files.
// ============================================================
//
// ### IllusionTempleRenewal ###
//	Enable: Disables or Enables the event, 0/1
//	MinUserInParty: Minimum players in party to join the event
//	MaxEnterCount: Maximum count of daily entries to the event
//	TypeReward: 0) Default Reward 
//              1) Reward configured in "\IGCData\ItemBagManager\EventItemBag\IllusionTemple_Renewal\"
//
// ### IllusionTempleRenewal::Time ###
//	StartIn: Announcement appearance, time to start the event (minutes)
//	WaitingArea: Waiting time inside the Temple (minutes)
//	Duration: Duration of the event (minutes)
//	TownSpawn: Waiting time after event end before moving to town (minutes)
//
// ### IllusionTempleRenewal::ContributionPoint ###
//	PlayerKill: Count of contribution points to gain for player kill during the event
//	StatueDestroy: Count of contribution points to gain for destorying statue
//	StatueNeutralize: Count of contribution points to gain for neutralizing statue
//	Winning: Count of contribution points to gain for winning a round
//
// ### IllusionTempleRenewal::MasteryRewardPoint ###
//	Minor: Count of contribution points to qualify for Minor Box reward
//	Standard: Count of contribution points to qualify for Standard Box reward
//	Greater: Count of contribution points to qualify for Greater Box reward
//
// ### IllusionTempleRenewal::EventSchedule::Start ###
//	Hour: Event Start Hour (0-23)
//	Minute: Event Start Minute (0-60)
//
// ### IllusionTempleRenewal::EntryLevel::Square ###
//	Level: Level of the event the the configuration applies to
//	MinLevel: Minimum level of player to allow entry to specified event level
//	MaxLevel: Maximum level of player to allow entry to specified event level
//
// STRICTLY NO COMMENTS INSIDE TAGS
-->

<IllusionTempleRenewal Enable="1" MinUserInParty="5" MaxEnterCount="1" TypeReward="1">
	<Time StartIn="5" WaitingArea="1" Duration="15" TownSpawn="1" />
	<ContributionPoint PlayerKill="5" StatueDestroy="8" StatueNeutralize="10" Winning="20" />
	<MasteryRewardPoint Minor="50" Standard="75" Greater="100" />

	<EventSchedule>
		<Start Hour="0" Monute="0" />
	</EventSchedule>
	
	<EntryLevel>
		<Temple Level="0" MinLevel="180" MaxLevel="269" /> <!-- Illussion Temple 1 -->
		<Temple Level="1" MinLevel="270" MaxLevel="399" /> <!-- Illussion Temple 2 -->
		<Temple Level="2" MinLevel="400" MaxLevel="500" /> <!-- Illussion Temple 3 -->
		<Temple Level="3" MinLevel="501" MaxLevel="650" /> <!-- Illussion Temple 4 -->
		<Temple Level="4" MinLevel="651" MaxLevel="MAX" /> <!-- Illussion Temple 5 -->
	</EntryLevel>
</IllusionTempleRenewal>